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Dota 2

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Latest Updates

Dota 2 Update - 12/5/2024

Over the last few days we've made the following changes:

  • Fixed being unable to configure Quickcast behavior on Observer and Sentry wards in the Settings menu.
  • Fixed Razor's Voidstorm Asylum Arcana using the incorrect icon for Storm Surge.
  • Fixed Shadow Fiend Presence of the Dark Lord not losing stacks correctly on death.
  • Fixed lighting issue on seasonal winter terrain.
  • Fixed loading spinners not spinning correctly.
  • Fixed Force Staff's tooltip description ending with 2 periods. ...

Dota 2 Update - 12/3/2024

Gameplay Update Kez:

  • Echo Slash: No longer applies cleave on units hit.
  • Falcon Rush: Rush Range decreased from 650 to 575
  • Grappling Claw: Hero Bonus Heal reduced from 40/80/120/160 to 30/60/90/120
  • Grappling Claw: Cooldown increased from 15/12/9/6 to 16/13/10/7
  • Talon Toss: Cooldown increased from 15/12/9/6 to 16/13/10/7
  • Raven's Veil: Applied mark no longer applies parry bonus. ...

7.37e Gameplay Patch

Patch 7.37e is out now. You can check out the patchnotes here.

Dota 2 Update - 11/12/2024

Kez:

  • Kazurai Katana: Damage Per Second reduced from 7/8/9/10% to 6/7/8/9%
  • Falcon Rush: Katana base attack rate increased from 1.3/1.2/1.1/1.0 to 1.4/1.3/1.2/1.1
  • Falcon Rush: Duration decreased from 7 to 3/4/5/6
  • Raptor Dance: Increased cooldown from 40/32/24 to 40/35/30
  • Raven's Veil: Increased cooldown from 40/32/24 to 40/35/30
  • Grappling Claw: Fixed chain not being broken when linked to a target out of range   ...

Dota 2 Update - 11/8/2024

Gameplay Update Kez:

  • Base Armor increased from 0 to 2
  • Base move speed increased from 315 to 320
  • Falcon Rush attack rate for Sai decreased from 1.3/1.2/1.1/1.0 to 1.2/1.1/1.0/0.9
  • Fixed bug where Falcon Rush could target units out of range
  • Fixed bug where Falcon Rush ignored the attack speed cap

7.37d Gameplay Patch

Patch 7.37d is out now. You can check out the patchnotes here.