Dota 2

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Latest Updates

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Gameplay Update 7.24

General =======

  • Heroes now have a dedicated neutral items slot. A maximum of one neutral item can be equipped on your hero.
  • There is now a Neutral Item Stash in the fountain. Neutral items are now stored there instead of on the fountain floor. Right clicking on an available item in the new UI will place it in your stash/courier and can be delivered to you. This UI will also show the state and location of all the other items that have dropped. ...

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Dota 2 Update - January 24th 2020
  • As a result of the experimental dota_camera_alternative option that has been in testing since summer, we’ve adjusted the default camera position. The console command “dota_camera_legacy 1” will adjust your settings to match the old camera if you prefer it.

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Dota 2 Update - January 16th, 2020
  • We’ve removed variability in the amount of MMR you gain or lose from a match. This means that there will no longer be matches that give results like +10/-40.
  • Instead of matches giving 25 MMR, solo games will now give 30 MMR and party games will now give 20 MMR. We have more confidence in the impact of a player on the game when they are solo compared to in a party, and thus we are willing to move a player’s MMR faster/slower depending on that. ...

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Dota 2 Update - January 7th, 2020
  • Fixed Mango Tree being placeable in areas like the Roshan walls

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Gameplay Update 7.23f

General =======

  • Gold bonus for the team that is behind is no longer considered if the difference is only 1k or less

Heroes ======

Doom

  • Starting strength reduced by 2

    Scorched Earth

  • Scorched Earth damage reduced from 20/35/50/65 to 15/30/45/60
  • Scorched Earth manacost increased from 60/65/70/75 to 60/70/80/90

    Drow Ranger

    Multishot

  • Multishot manacost from 50/60/70/80 to 50/70/90/110 ...

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Dota 2 Update - January 3rd, 2020
  • Fixed a bug that caused Frostivus chat wheels and consumable items to not be usable.
  • Fixed a bug where some neutral creeps would not correctly de-aggro.
  • Fixed a bug where the armory UI would not scroll to a typed hero name.
  • Mouse clicks are now lower priority on friendly wards than enemy wards.
  • Labels for items on the ground now appear after a short delay when holding Alt.
  • Add an alias “Inai” for Void Spirit so that you can search for that on the hero grid. ...