Immortal Draft rules will now be used if any player is above 8500 MMR (roughly the top 0.5% of players). (Previously, the cutoff was 6500 MMR, roughly the top 1.5% of players.)
Immortal Draft games do not show up in public match history. Replay access is restricted to game participants, and these games are not listed in Web APIs.
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Patch 7.38b is out now, along with a new Dota Plus season. You can check out the 7.38b patchnotes here.
In addition, over the last few days we've addressed the following issues:
Fixed Clinkz Burning Army skeletons being able to auto-cast Tar Bomb
Fixed Templar Assassin Hidden Reach effects being visible to enemies
Fixed Sven Level 10 Talent +10% Vanquisher Bonus Damage not working properly
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Much like the galactic water miners in the movie and possibly the book Dune Part 2, Dota has always been the only game in any genre that believes water is the most valuable resource in both the Dune-iverse and our universe, the universe. It's kind of crazy, then, that it's taken more than a decade for us to finally prove that bold claim by saying it out loud in print.
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