I released Version 65 which is a tiny update for Lethal Company's first birthday. You've been working around the clock for a whole year, you deserve a bonus!
Temporary changes for the anniversary:
Added birthday hats on each player, and the default suit is the original brown
There is an 8% chance for a hoarding bug infestation
Hello, I'm back with another smaller update. While working on this, I started losing steam, even though I was happy with the direction things are going. So I decided to switch to another project for a while (Welcome To The Dark Place) with the hopes of finishing it soon. Rather than holding onto this update I'm releasing it now as V64 since it has a couple nice features:
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The bestiary entry for the [spoiler]Maneater[/spoiler] should now be functional.
An additional 6 scrap now spawns within the mineshaft to reflect its high risk.
* There is also evidently some inconsistency with the amount of scrap spawning in the mineshaft, and I will look into that.
Coilheads will not move when looked at, under any circumstances, including if they cannot reach the player that is looking at them.
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Hello! I am happy to bring you Version 60. This update most prominently features a new interior which is common on Offense, Vow, Dine, and Artifice but can appear on any moon.
Patch notes:
Removed the Kidnapper Fox (for now)
Removed the Bog Crawler
Removed the Goopy Goblin
Made changes to the Dine entrance positions
Changes to coilheads:
* Coilheads now enter a recharge phase after chasing you for a certain distance.
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