Hello, I'm back with a minor security patch, so make sure to play on the newest version. I've also made adjustments to the scrap which can spawn on Dine, so you should check that out.
I am still working on my text-based adventure Welcome To The Dark Place, which will be released for free on October 24. After that I'll come back to Lethal Company. See you soon!
Fixed an issue preventing players from opening the buyable fridge
Fixed a lamp that was floating off the wall in Dine's exterior
Fixed weedkiller sounds being global
Fixed an issue where the small stairwell in the mansion interior could lead up to the greenhouse room, which made it impossible to fit through the doorway due to the railing.
Made the fog in Vow more gradual vertically, where before it used to cut off harshly at the top of the valley
...
Long time no see. The Company has a new update for all you hard workers.
Patch Notes
- Overhauled the radar
- Added a face cam which allows you to see your fellow employees on the terminal.
- Reworked the radar's appearance, now using 2D sprites to display rooms.
- Added a compass to the HUD and to the terminal; pinging your scanner makes it more visible at the bottom of the screen.
- Added a line on the radar which shows the path from the currently viewed player to the exit.
...
I released Version 65 which is a tiny update for Lethal Company's first birthday. You've been working around the clock for a whole year, you deserve a bonus!
Temporary changes for the anniversary:
Added birthday hats on each player, and the default suit is the original brown
There is an 8% chance for a hoarding bug infestation
Increased frequency of sales in the store
...
Looking for a different game?
Scroll through a list of games we support