PatchBot will keep your Discord channel up-to-date on all the latest Vermintide 2 changes.
It is time to celebrate once more! Another year has passed by and Warhammer: Vermintide 2 is celebrating its 2-Year Anniversary on PC. Between March 5 and March 12 you can enjoy the anniversary in game. The mission ‘A Quiet Drink’ makes a return and of course, the Fatshark Stream on March 6th!
FOLLOW THE HEROES OUT ON THE TOWN
The Ubersreik 5 are heading out to try relax in peace and quiet… Hopefully.
Good morning heroes,
Thanks for checking out the experimental beta this past weekend and giving us your thoughts and feedback on the changes.
Overall the changes were received well and as such we're putting those changes live, including the reintroduction of the unintended mechanic which allows for some customisation of Heroic Deeds. The full patch notes for this release are below.
From today you can play the second chapter of The Curse of Drachenfels update, Blood in Darkness, on PC. This update is part of Season 2 and is free for all owners of Warhammer: Vermintide 2, and consists of 3 new missions in total. The final chapter is aimed to be released in March. You can find more information about Season 2 here[www.vermintide.com].
At first, it was simply a couple of rats that got into the keep with the crates for Lohner’s Emporium of Wonders, nothing to worry about. However, a couple of days ago Olesya grew tired of their little clattering feet and decided to root them out with one of her spells… it turned out to be an entire rat infestation! The rats are everywhere, and although Sienna does not seem to mind the extra company Saltzpyre is greatly dismayed that they are trying to get to his test specimen downstairs…
Welcome to Season 2 and 2.1.0 on PC! This update brings new exciting things to Warhammer: Vermintide 2, and we are thrilled for you to delve into the first chapter of the Curse of Drachenfels, and explore what Lohner’s Emporium of Wonders can offer. This update is free for all owners of Vermintide 2.
Welcome to Patch 2.0.15. Thank you for taking part in the experimental test this past week. It's been great to see your feedback on that, as well as the bugs you've reported as a result of the test.
The patch focuses on bringing back some of the tightness of the combat loops and engagements you face within Helmgart that you, rightfully, told us was out of whack. This covers areas such as enemy density, strike reliability, sound cues and enemy spawns.