PatchBot will keep your Discord channel up-to-date on all the latest Vermintide 2 changes.
Welcome to Patch 2.0.11, bringing you a couple of fixes.
With patch 2.0.11 you will experience less backend errors related to opening chests, crafting and receiving backend errors at the end of maps. We have improved the retying behavior by changing the time it takes on backend requests, players will not be experiencing any major difference in the game aside from less instances of losing out on hard earned loot.
Welcome to patch 2.0.10. This patch has some bug fixes, tweaks improving the tracking for trueflight-type projectiles, and some sound tweaks.
In case you missed it, be sure to check out our blog post on Season 2, and whilst your at it have a look at the AMA we hosted over on reddit late last week where we answered...
Welcome to Patch 2.0.9 for Vermintide 2. This patch looks at stability, sound and tweaks to Battle Wizard & Slayer career skills (as well as other various fixes, all outlined below).
In-case you missed it, yesterday we outlined some of our plans for Season 2[forums.fatsharkgames.com] so be sure to check that out, and consider joining us for our AMA [over on reddit tomorrow...
Patch 2.0.8 has landed and with it some crash fixes, sound fixes and various other fixes and tweaks. Thanks for reporting these issues to us, and continue to do so over in our bug report forums[forums.fatsharkgames.com] if you find them.
Welcome to Patch 2.0.7. This patch brings a bunch of stability fixes as well as a batch of ability, talent and other fixes as well. Thanks for reporting issues to us - we're not done yet of course and will continue to work on and correct the issues you report to us.
Welcome to Patch 2.0.6 for Vermintide 2. With this patch we’re fixing a crash on the Dark Omens level, as well as some help for users with Radeon 6000 series cards (see Technical Support below).
We have a few quick fixes and balance adjustments as well as an update to Weaves allowing partial reward for failure.