Quality of life improvements
• Knowledge can now go up to 200% before you must spend it.
• The default action on the wall safe in the guard's archive is now 'use item on' instead of 'close'.
Bug fixes
• Fix floor tentacles being able to attack twice rapidly if you open combat with a melee attack.
Quality of life improvements
• Add 'auto' buttons to the shop and bank interfaces. These automatically buy/withdraw the number of the item we think will be most useful to you. For example if buying bacon this button will say '12' because you will typically want 12 bacon and 12 bread.
• Add 'buy max', and 'sell all' buttons to the shop interface instead of the 'buy 5' and 'sell 5' buttons.
• Show the size of stacks on the storage rift deposit interface.
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Quality of life improvements
• Scrollpanes can now be scrolled by dragging anywhere on the scrollpane. This makes it a lot easier to play on Steam Link.
• Make important NPCs show in front of other players.
• Improve automatic weapon selection when auto retaliating or switching from range weapon.
• Improve the professions interface to make it clearer that active combat foes have a different unlock level to their combat level.
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Leaderboards improvements
• New "Compare" tab, which lets you compare your scores with any other player in the leaderboards.
• New outer "Friends Rank" tab, which shows how you rank compared to your friends in each profession.
• Fixed inner "Friends Rank" tab to sort by rank correctly.
If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface.
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The leaderboards are now active!
If you wish to use the leaderboards you will first need to opt-in to them. You can do this from the privacy settings section of the settings interface.
Then click on the 'community' interface (the same place your friends list is displayed) to see your rank.
Make Hopeport hairdresser able to change your entire appearance (not just your hair). I know this doesn't thematically make sense, but its the quickest way to get this feature in to the game :)
Change bone spikes to require, and be boosted by, hand rakes (matching the animation).
Show damage numbers when watching other players doing combat.
Make 'use item' the default action on the reagent preparation station.
Graphics
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