DescriptionA retro-styled, skill-based MMORPG where players level diverse skills, complete quests, engage in PvP, and shape a persistent, player-driven economy through trading and community-led updates.
GenreMMORPG, Adventure, Nostalgia, Fantasy, PvP, Open World
We've got a jam-packed game update this week: Bank Tags for mobile and the Official Client, Leagues VI rewards tweaks, new Slayer unlocks for Frost Dragons, Trouver System Rework and more!
Heads up: As we prepare for the launch of Blood Moon Rises on June 30th, there will be no game update next Wednesday, June 24th. See you on June 30th, for the rise of the Blood Moon!
Changelog - June 17th
Bank Tags
Bank Tags for mobile and the Official Client are here!
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Heads up 'Scapers: There will be no game update next Wednesday on June 10th, as the team will be focusing on ideating for passion projects for Game Jam VIII. However, we will still be opening the Rewards Shop for Leagues VI: Demonic Pacts next Wednesday, without the need for game reboot. We'll be back with regular game updates on the following Wednesday, June 17th!
This week's update brings new Regional Worlds and some handy Farming QoL and Sailing Changes!
Changelog - June 3rd
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IssueResponse Reports of several world crashes. Resolved. Steel and Iron cannonballs have been recoloured to better match their metal, as explained in this blog. However, Steel cannonballs appear lighter in-game than what we originally proposed. Art changes typically fall under content that we don't poll, however, we're keeping an eye on feedback. We'll explore changes next week...
The first batch of Sailing improvements announced earlier this week has arrived! Plus, four new gem container options and more Leagues VI changes...
Changelog - May 13th
Sailing Improvements
Mapped various solo spawns of high-level seaborne creatures, such as Vampyre Krakens, Armoured Krakens and Great White Sharks.
The drop rates of Clue Scrolls from Sailing creatures are now buffed by ~5% for those who completed the Combat Achievements.