DescriptionA retro-styled, skill-based MMORPG where players level diverse skills, complete quests, engage in PvP, and shape a persistent, player-driven economy through trading and community-led updates.
GenreMMORPG, Adventure, Nostalgia, Fantasy, PvP, Open World
This week's update brings the first round of post-launch tweaks and fixes for The Blood Moon Rises, alongside a handful of improvements to the Trouver System!
Changelog - July 8th
CLICK HERE TO SHOWThe Blood Moon Rises Tweaks & Fixes
Maggot King Changes
Fixed an issue where ammunition fired at the Maggot King could drop in an inaccessible area of the boss's lair. It will now drop in the player arena.
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The Blood Moon rises today, bringing the long-awaited finale of the Myreque saga to Old School!
Launch Information
The Blood Moon Rises launches today at 10:00 am UTC!
To make sure everything is ready, today’s update will follow a slightly different schedule:
8:00 am UTC: Countdown begins
8:46 am UTC: Worlds go live after a quick reboot
10:00 am UTC: The quest unlocks, with no additional reboot required
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We've got a jam-packed game update this week: Bank Tags for mobile and the Official Client, Leagues VI rewards tweaks, new Slayer unlocks for Frost Dragons, Trouver System Rework and more!
Heads up: As we prepare for the launch of Blood Moon Rises on June 30th, there will be no game update next Wednesday, June 24th. See you on June 30th, for the rise of the Blood Moon!
Changelog - June 17th
Bank Tags
Bank Tags for mobile and the Official Client are here!
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Heads up 'Scapers: There will be no game update next Wednesday on June 10th, as the team will be focusing on ideating for passion projects for Game Jam VIII. However, we will still be opening the Rewards Shop for Leagues VI: Demonic Pacts next Wednesday, without the need for game reboot. We'll be back with regular game updates on the following Wednesday, June 17th!
This week's update brings new Regional Worlds and some handy Farming QoL and Sailing Changes!
Changelog - June 3rd
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