We’re rolling out a small patch to address player-reported issues.
Patch Notes:
The Building breakdown will now correctly show Building Yields, and the Yield breakdown will now correctly display Building icons.
Resolved a reported issue where players could encounter a corrupted loading screen that prevented them from proceeding into gameplay.
If you’re still running into issues after this patch, please let us know through our support portal.
Hey, Civ fans!
We’re rolling out a bonus update for you ahead of our next one in June! This update adds the new Pangaea Plus Map Type, several balance passes to leaders and civs, an expanded human player limit in multiplayer, and addresses a number of player-reported issues. We’ve also continued work on improving the UI, refined AI behavior to make opponents more competitive, and tightened up overall game polish.
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Today’s patch addresses some late-game performance drops, brings some stability improvements, and includes a handful of improvements in response to player feedback. We’re also heads-down on our next update, planned for early June, which will include plenty more improvements and updates across the game. Thanks for continuing to share your feedback, Civ fans!
Hey Civ fans,
We’ve just rolled out Update 1.2.0! This update brings several highly-requested improvements, balance changes, and new features – many of which were shaped directly by your feedback.
In this update, you’ll find the return of Multiplayer Teams, a rework to how Food and growth scale over time, significant updates to Resources, and more. We’ve highlighted the biggest changes in the Feature Spotlight section below, and further down you’ll find the full notes covering addressed...
Today, we’re rolling out a small patch that addresses a number of reported issues and aims to improve overall stability.
In order to maintain crossplay functionality with Switch while we push this patch out to all platforms, please use our crossplay-compatible branch: full Steam beta branch instructions here.
Patch Notes
Made stability improvements to all platforms.
Addressed several reported issues where civs were not unlocking correctly during an Age transition.
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Hello Civ fans,
Update 1.1.1 is here, ushering in a new batch of improvements to Civilization VII! This update includes a mix of both free and paid content, with many of the free additions influenced by community feedback.
At the top of the notes, you'll find the Feature Spotlight section, highlighting the major new features and improvements included in Update 1.1.1, along with developer notes offering more context. From there, the full Update Notes detail all the addressed issues and implemented...
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