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Sid Meier's Civilization VII

PatchBot will keep your Discord channel up-to-date on all the latest Sid Meier's Civilization VII patch notes.

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Latest Updates

1.0.1 Patch 3 - February 12, 2025

Hello Civ fans, Today’s 1.0.1 Patch 3 for PC focuses on addressing key areas of player-reported issues that we can act on most quickly. We're still actively working on a development roadmap outlining more major updates to the game, including improvements to the UI and other critical areas. Our goal is to share this roadmap in the coming weeks; we appreciate your patience as we determine what we can deliver in the near future. ...

1.0.1 Patch 2 - February 10, 2025

First off, a big thank you to all of the players that have reached out to us with bugs, comments, and suggestions during the Advanced Access period for Civilization VII. We are reading and collecting all of your feedback, and will continue to do so as we roll out improvements going forward. Today’s 1.0.1 Patch 2 for PC addresses some player feedback received during Advanced Access and is the first in a series of upcoming patches intended to do so. Stay tuned for larger, more substantive...

1.0.1 Patch 1 Notes

Hello Civ fans, Today we're pushing out a small patch to address some immediate Advanced Access game issues. We are reading and collecting all of your player feedback, and while we'll have more to share on future patches at a later time, you can read our recent post to learn more about what we're prioritizing for the game in the meantime. Today's patch is a focused set of fixes we had the ability to quickly and confidently ship. Please continue to send us your feedback on Steam and Discord. ...

Patch 1.0.1 Notes

Note:  We're on a rolling release schedule (check out our release timing here)! You'll receive these patch notes when you install the game. If you're installing the game online, the patch will be a part of your game automatically. Greetings, Civ fans! It's an exciting day for the studio as early access for Sid Meier's Civilization VII has finally begun! The team at Firaxis has been hard at work not just getting the game ready for launch, but reacting to some of the things we've already...