Checksum: b0ac
Date: March 17th, 2026
Previous Patch:1.1.9
1.1.10 Patch Notes
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Economy:
Fixed an issue where buildings could persist at level 0 instead of being properly removed, which could cause the game to enter an infinite loop when a country goes bankrupt.
Checksum: d718Date: March 5th, 2026
Previous Patch:1.0.11
Hello all! I'm Ryagi, Community Manager at Paradox Tinto
On February 3rd we released an open beta version of 1.1, Rossbach. Today we're happy to say that patch 1.1 Rossbach is officially live! Thanks to your feedback during our beta period, Rossbach features hundreds of tweaks, changes and additions.
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Checksum: 1db7 Date: January 20th, 2026 Previous Patch:1.0.10Previously released Open Beta for patch 1.0.11
Greetings Rulers! To prepare for our largest EU5 patch yet, today we'll be releasing our smallest.
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Hello Rulers! Today we release patch 1.0.10 to live Branch, various iterations of this patch have been in our beta branch since December 4th. Patch 1.0.10 is the last "Major" patch before the Holiday Period. That being said, if we need to make any critical fixes to 1.0.10, we still have room for a potential hotfix.
Tinto Talk
But of course, it's also a Happy Wednesday! Which means another Tinto Talk. This time hosted by friendly neighborhood Community Manager Ryagi.
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**🐛 Bugfixes**
- Fixed a CTD related to levy constructions
- Fixed a CTD related to military constructions
- Fixed an issue with players getting game over screen when playing non-settled countries and someone hotjoining.
- Fixed a CTD related to unit movements when unit view is not open
Hello Rulers! After a short while in the open beta, patch 1.0.8 has concluded it's testing in open beta and is now live. Keep in mind this does not mean that tweaks or changes to 1.0.8 are off the table, so feel free to give us feedback you have!
Next we'll be preparing the open beta for our next major patch, 1.10
Checksum:724aDate: November 20th, 2025Previous Patch:1.0.7
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