Checksum: 66ac
Date: November 3rd, 2026
Previous Patch: 1.4.6
Economy
- The trade range check now uses the same route cost as transport costs, so a market shown inside trade range never pays a distance surcharge.
Diplomacy
- Malek Ashraf now correctly joins the Chobanids when they are released from the Jalayirids.
- The Join Union, Tatar Yoke and Red Turban diplomatic actions are no longer offered, as countries cannot join these organizations directly.
- When two unions merge, the existing senior partner now keeps seniority unless the other senior partner has at least 125% of its economical base, as with Take Over Seniority.
- Added the Tariff Dispute casus belli, available against any country whose markets charged you tariffs last month. Winning lets you demand a tariff exemption, which the loser cannot revoke until the truce ends.
- Opinion is no longer counted twice in the Lend Unit to Ally acceptance chance.
- A ruler leaving on an expedition such as a Pilgrimage no longer cancels the ongoing votes in their Personal Union.
Other
- Hired courtiers now have fully random skills instead of mirroring the ruler's skills, so eunuch courtiers no longer favor Administrative skill.
- Tribesmen no longer count toward the population limit for starting a colonial charter, so large tribal locations such as Katwe can be colonized again.
- Adopt Estate Religion character action for Ruler and Heir
Situations
- Fixed the Morocco AI using "Invoke Umayyad Legacy" to declare the "War to Restore the Umayyad Caliphate" on its own allies and on banking-house countries such as Mendes.
- Prevented Castile from using the "Demand Parias" action on Granada for 10 years after Granada wins a war against Castile.
- Fixed Granada's "Reduce Castilian Influence" and "Reduce Moroccan Influence" actions in the Battle for the Strait only appearing in the sidebar instead of notifying the affected player.
International Organizations
- Fixed the Lordship of Ireland "Loyalist" status not being removed after a religion change and the "Lieutenant" status not being removed when its ruler is a child or shares the Lord's ruler.
- Fixed Sunni and Shia countries being able to join the same jihad through the "Issue a Fatwa", "Offer Recognition" and "Levy the War Zakat" recruitment invites.
Events
- Fixed the Pacific Crossing expedition always failing with the "Expedition Lost" pop-up after picking the first or second option of the "The Island of Cloves" event (pacific_crossing_events.5).
- Fixed the "The saint has blessed us. Now we return home." option of the "The Sailors' Saint" pilgrimage event (pilgrimage_expedition_events.11) listing both failing and resuming the expedition.
- Fixed the Portuguese "All Eyes Upon Ceuta" event (flavor_por.61) firing when Ceuta is owned by a subject of a Portuguese ally.
- Fixed the Irish flavor events "ireland.10" to "ireland.50" practically never firing, including "The Gallowglass" (ireland.50).
- Fixed releasing Gafsa or Bijaya as a fiefdom repeatedly triggering the Hafsid "Succession of Gafsa" event (flavor_tun.16) and granting free gold.
Government
- Fixed the "Stavraton Coins" policy not removing the impact of Gold on Inflation.
- Clarified the "Adelantamiento System" law tooltip to state that the "Appoint Adelantado Mayor" interaction also requires Castile's first milestone in the "Battle for the Strait" situation.
- Fixed switching back to the "Itinerant Court" policy keeping a "Local Governor" built under another court, which gave an extra proximity source.
Diplomacy
- Fixed the "Demand the Submission of Granada" casus belli being creatable while having a truce with Granada.
- Fixed the High Kingship of Ireland "Subjugate Member" action being unavailable when allied with, truced with or subject to the High King, or when there is no High King.
- Fixed the "Execute" character interaction allowing the pretender of an ongoing succession crisis to be executed, instantly ending the crisis.
Military
- Fixed the "Italian Galleass" unit only being recruitable in locations with Ligurian culture, instead of by any country that has researched its advance.
Advances
- Fixed the Age 4 and Age 5 "Saqaliba" unit advances being researchable without the "Dār aṣ-Ṣaqāliba" advance, leaving the units unrecruitable, and becoming unresearchable once European Dominance dropped below 100.
Walkthrough
- Fixed the "Unpausing" tutorial lesson recommending game speed 6, which does not exist; it now recommends speeds 3 or 4.
Hints
- Adjusted the Castilian starting advice for Local Governors to account for the starting "Seat of the Itinerant Court" in Sevilla, suggesting Cordoba and Toledo instead and adding a short introduction to the seat.
Government
- AI countries now use Support Heir to back a candidate for elective thrones that have a regent and no heir.
Military
- AI armies no longer stop short of their destination when their movement is locked, such as an army reinforcing a battle that ended before it arrived.
Panels
- Fixed CTD when retrieving a location owner from UI when using mods.
Tooltips
- The Combined Arms Bonus tooltip now shows the unit category breakdown even when there is no bonus, including categories below the minimum share.
- Hire Courtier tooltip now shows the actual chance to hire an Eunuch instead of a 10-100% range -
- Culture, religion and pop type "population in country" conditions now show pop sizes in the same format as the rest of the UI -
- Fixed several issues with the Share Maps diplomatic action tooltips where it would show completely unrelated reasons as to why the action was not possible towards certain countries.
Settings
- Fixed game CTD on startup with 0xc0000409 when Windows user profile path contains non-ASCII characters (more specific when using Chinese-locale Windows).
As usual, here is a list of handy EU5 links:
Be Ambitious!







