Hello everyone,
I am Batya, a game designer that recently joined the ranks to bolster the team working on Hearts of Iron IV. Before this I was already working at Paradox on another project though so I am no complete stranger.
With the nearing planned release for the 1.17.4 patch we decided it would be a good moment to release a beta version first. We have fixed a lot of issues with this patch and it’s always good to get some extra input before it goes live.
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As this year quickly closes, this is the last patch of this year, and it has been a year! We will continue to work on patches in the new year, and part of the team will start on the next big thing, while another part of the team continues to work hard on Thunder at our Gates. I want to highlight the post that Arheo wrote earlier this year, where he discussed various high level topics...
Generals!
Our Allied Headquarters has been busy instituting a number of the changes that we’ve previously discussed during the last few Studio Gold Updates, and leading on from our NCNS Patch 1.17.1.1.
As usual, this has taken the form of Balance changes, Gameplay updates, Stability and Bug Fixes, and more.
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Generals!
Today we bring you more fixes with Patch 1.17.1.1.
(There will be another Patch next week).
As always, while we read all your feedback, make sure to keep those bug reports coming.
Balance
Italian "Forza Navale Especiale" focus will now increase Division Capacity Per Naval Invasion Plan by 2.
AI
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Generals!
We hope you have been having fun with No Compromise, No Surrender so far. We have a patch going over some of the issues we've seen so far, but as always make sure to keep those bug reports coming~
To report a bug, head on over HERE.Balance
Adjusted the surrender limit bonuses Chiang Kai Shek and Wang Jingwei can receive through the Chinese focus tree.
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Generals!
We hear your feedback. Here is Update 1.17.0.1 "Musketeer", to bring some most urgent frontline updates and fixes.
Feature
Added an 'immobile' cohesion setting, which turns off all automatic relocation for units attached to a battleplan. Planning speed is halved while using this setting. Shift+D hotkey will now open the cohesion menu in the battleplanning UI. (Arheo worked all night to get this in!)
Bugfixes
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