Dear fans,
Today's Patch for Operation Knee marks the second release in a series of updates that we are doing to improve the game. Next week we aim to release the War Effort patch, which as Arheo said previously will be more substantial than usual.
I also want to take this opportunity to circle back to a few topics that Arheo brought up last week, as well as start providing a few glimpses into the short- and long-term future.
Conclusion of the Expansion Pass
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Hello everyone!
As we mentioned not too long ago, we’ll be bringing you several patches over the coming weeks and months. Here is our first batch of patch notes.
Operation HEAD, 1.16.1, Checksum 48b7Balance
Increased the artillery required for elephantry
-reduced its base soft attack by 20%
-reduced breakthrough by 20%
-reduced manpower requirement by 10%
-increased supply consumption by 25%
Hi everyone,
with a mere one day to go before the release of Graveyard of Empires, it is tradition that we provide you with the Release Notes. The usual disclaimer applies; this list is comprehensive, but not necessarily complete. Any items we add will be placed in a separate spoiler underneath the main list. (Checksum isn’t final yet and will be added before Release.)
Graveyard of empires
Generals!
Command has issued fresh orders to the front, alongside the this next patch for our War Effort 1.15.4. Below, Check out the patch notes below for tonnes of bugfixes, balance tweaks, an interesting addition to a certain blueprint operation and more!
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######## Patch 1.15.4 - Checksum 3889
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Generals!
We've released a minor hotfix to address a number of graphical content options recently added with Götterdämmerung.
This is in addition to our developers continued efforts on Hearts of Iron IV, most recently with Patch 1.15.2.
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\# Graphics
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Replaced some graphical content in the German version of the game.
Removed game option to use silhouette portraits for German leadership and focuses.
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Generals!
Our delightful Command have been hard at work since the initial release of Götterdämmerung, so we’re pleased to share with you our latest innovations, a few hefty bug fixes and some gameplay tweaks!
Be sure to read them below, and let us know what you think!
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Balance
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Concealment Expert visibility reduction changed from -15% to -10%
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