DescriptionTake command of a nation in a deep World War II–era grand strategy, managing politics, production, diplomacy, and custom military division templates while pursuing alternate historical outcomes through strategic planning and warfare.
GenreStrategy, World War II, Grand Strategy, War, Historical, Military
Generals!
Greetings from sunny Stockholm to everyone, I’m Batya, Game Director for Hearts of Iron. The summer period is upon us and I wanted to share some information with you all. Unlike the norm of armies planning summer offensives, game developers actually do the opposite and take time off.
Of course I am not here to just tell you we will be out for the summer, instead I want to talk about the Open Betas we’ve been running in the last few months.
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Generals!
Today marks the last pre-summer patch with fixes and tweaks to Thunder At Our Gates. After this the team will have limited presence in the office for the summer period.
We know that this patch does not hit all the sought after balance changes but for that we’d like to refer to you a new Open Beta that we will be running over summer that will address some of those issues.
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Generals!
We decided it would be best to run 1.19.2 as an Open Beta over the weekend to get some potential player input over the weekend. This will allow us to make any necessary fixes as well that might pop up as a result from having a wider testing net.
The upside is earlier patch notes!
One thing I want to mention beforehand however is that there are no massive balance changes in this patch at the moment. This does not mean that we are not seeing the flagged issues, and we are aiming to do a wider...
Generals!
Thanks for all of the feedback we’ve received over the last few days. We’re hard at work addressing as much of it as possible and plan to incorporate more into another patch that will happen later down the line. The main issues we wanted to address were the country selection screen being broken in several mods, as well as an exploit regarding ‘Force Attack’. Both of these issues are fixed now alongside a bunch of other bug fixes and balance changes.
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Generals!
We’ve just released a small hotfix (1.19.0.1) to address two of the issues that we’re seeing right now.
There was a particular crash related to the Spanish civil war kicking off into a four-way civil war and the new Army HQ feature.
There was an issue where the TaoG DLC icon in the main menu wasn’t lighting up properly if you have the DLC unlocked.
Both of these should now be fixed.
Crashing and MODs
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Generals!
Thunder At Our Gates is officially out now! Jump into the thick of the South-East Asian rainforests and battle your way through to victory. Or if you prefer a more grainy environment, stick to the Australian continent and send your expeditionaries to hold Tobruk like a real desert rat.
Generals!
Hello, I’m Zwirbaum, Game Designer for Hearts of Iron, and I want to welcome you to the first update of the Open Beta SE™ (Not really trademarked). To avoid writing too much, and boring everyone to the death, as I am fairly sure - you will likely skip to the patch notes section anyways.
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Generals!
Greetings from sunny Stockholm to everyone, I’m Batya, Game Director for Hearts of Iron. The summer period is upon us and I wanted to share some information with you all. Unlike the norm of armies planning summer offensives, game developers actually do the opposite and take time off.
Of course I am not here to just tell you we will be out for the summer, instead I want to talk about the Open Betas we’ve been running in the last few months.
...
Generals!
We decided it would be best to run 1.19.2 as an Open Beta over the weekend to get some potential player input over the weekend. This will allow us to make any necessary fixes as well that might pop up as a result from having a wider testing net.
The upside is earlier patch notes!
One thing I want to mention beforehand however is that there are no massive balance changes in this patch at the moment. This does not mean that we are not seeing the flagged issues, and we are aiming to do a wider...
Generals!
Here is another Open Beta Update for our upcoming Anniversary Patch, including some bugfixes, balancing and more naval AI improvements.
We recently posted a survey as a way to check the community pulse, and it has given us interesting data. When looking at the data and the responses on social media, the majority of you believe that ironman should not be required for getting achievements, however playing with mods should suppress getting achievements. We also hear the outcry for allowing...
Generals!
Today we have an update to the open beta, including a sneak preview of the anniversary patch we have planned. This update includes quality of life improvements, bugfixes, gameplay and balance changes, naval AI improvements, and a sizable amount of performance work. It also includes the balance changes from the previous balance open beta.
Early next week we will be back with more news on Thunder at our Gates.
NAVAL AI
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