DescriptionCommand sprawling empires across orbiting planets, seamlessly zooming between empire-level management and precise fleet engagements—deploy titans, influence rivals, and exploit orbital mechanics to outmaneuver opponents.
Fixed bug that would cause the game to display multiple languages at the same time, if you changed your language setting repeatedly within the same session. This should also resolve a rare hang bug.
Fixed bug that would have some tooltips display “inf” instead of their true value.
Fixed bug that would sometimes cause point-defense weapons to overkill missiles.
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UI overhaul, in-game map editor, new defense platform abilities, and more arrive in the v1.6 updateView the full changelog
[Part 2 coming soon!]
Front-End UI Overhaul
The entire front-end UI has been rebuilt from the ground up. The new layout surfaces more information at a glance, cuts dead space, and brings a cleaner visual style throughout. A new Faction Selection screen gives you a breakdown of each...
Fixed unit momentum bug where unit velocity wasn’t being maintained in between orders. This would cause units to stop and then re-accelerate.
Fixed loot collection AI bug where AI units would get ‘stuck’ trying to collect loot. Enemy AI units should now properly try to destroy units near loot so they can collect it.
Fixed issue where units would not gain XP when collecting loot.
Improved cursor selection behavior when selecting units in dense formations.
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Fixed crash caused by using wide characters in modding file path (e.g., Chinese, Korean, Japanese). This was preventing the game from starting up.
Fixed issue where existing mod directory wouldn’t migrate as expected. When you change your Mod.io directory now, the game will bring up a dialog to display progress and ask you to restart the game when finished.
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