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Sins of a Solar Empire II

PatchBot will keep your Discord channel up-to-date on all the latest Sins of a Solar Empire II patch notes.

Servers
299
Gamers
202,230

Game details

  • Description Command sprawling empires across orbiting planets, seamlessly zooming between empire-level management and precise fleet engagements—deploy titans, influence rivals, and exploit orbital mechanics to outmaneuver opponents.
  • Genre Space, Strategy, RTS, 4X, Singleplayer, Sci-fi
  • Developer Ironclad Games Corporation, Stardock Entertainment
  • Publisher Stardock Entertainment
  • Release Date Aug 15, 2024

Latest Updates

Update Note for May 22, 2026

  • UI tweak to player setup window to add a button that goes to the full faction selection window. Also, updated behavior on clicking the full player faction button to be a quick dropdown selector as an alternate.

Update Note for May 19, 2026

  • Fixed crash bug caused by loading a save game from before neutral extractors/labs were invulnerable.

Update Notes for May 15, 2026

Fixed bug that could cause corvettes near a fleet leader to slowly tumble through space. This was due to the orbiting attack pattern that would cause flip-flopping on physics goals.

  • Fixed issue where allied AI players could end up in an endless tug-of-war trying to capture an object. This alters some of the capture mechanics:
  • Capturable extractors and labs are now invulnerable.
  • In cases where a human and AI ally(ies) are contesting a capture, the player will take precedence. ...

Hotfix Notes for May 11, 2026

Version 1.60.3 (Hotfix) Notes
  • Fixed bug that would cause the game to display multiple languages at the same time, if you changed your language setting repeatedly within the same session. This should also resolve a rare hang bug.
  • Fixed bug that would have some tooltips display “inf” instead of their true value.
  • Fixed bug that would sometimes cause point-defense weapons to overkill missiles. ...

'UI Horizons' Update Now Available

UI overhaul, in-game map editor, new defense platform abilities, and more arrive in the v1.6 update View the full changelog

[Part 2 coming soon!]

Front-End UI Overhaul The entire front-end UI has been rebuilt from the ground up. The new layout surfaces more information at a glance, cuts dead space, and brings a cleaner visual style throughout. A new Faction Selection screen gives you a breakdown of each...

Hotfix Update Notes for April 16, 2026

  • Fixed unit momentum bug where unit velocity wasn’t being maintained in between orders. This would cause units to stop and then re-accelerate.
  • Fixed loot collection AI bug where AI units would get ‘stuck’ trying to collect loot. Enemy AI units should now properly try to destroy units near loot so they can collect it.
  • Fixed issue where units would not gain XP when collecting loot.
  • Improved cursor selection behavior when selecting units in dense formations. ...