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Mechabellum

PatchBot will keep your Discord channel up-to-date on all the latest Mechabellum patch notes.

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Latest Updates

Update 1.8.2.2

Greetings Commanders, Season 6 will be released on the Live Server on December 18th. Don't forget to claim your Season 5 rewards before they expire! Meanwhile, in preparation for the new content coming in Season 6, we need to make some minor balance adjustments today.

Balance Adjustments

Void Eye

  • HP 1569 → 1522 (-3%)
  • ATK 997 → 947 (-5%)
    
    ...

Update 1.8.2.1

Balance Adjustments

Fire Badger

  • Splash Range: 9m → 7m
  • Upgrade XP: 1,300 → 1,400
  • [Scorching Charge] HP modifier 90% → 80%
    Developer's Note: We have been very closely monitoring Fire Badger. Based on yesterday's data and feedback, Fire Badger is still a little bit too strong for a starting pack unit. We would like to nerf it a little bit. In the coming weeks, we will continue to make minor adjustments to Fire Badger.

    Overlord ...

Update 1.8.2

Greetings, Commanders! Update 1.8.2 will take place at 9:00 AM (UTC) on Thursday, November 20th, with servers undergoing approximately an hour of maintenance. The following are the contents of Update 1.8.2:

New Unit Variants
  • [Mass-Produced Farseer] Decreases the recruitment cost of Farseer by 100, but decreases Farseer's ATK by 40% and range by 20.
    • [Fortified Farseer] Increases Farseer's HP by 80% but decreases ATK by 30%. ...

Update 1.8.1.1

The theme of Season 5 is rebalance and refinement, and Update 1.8.1.1 is another step towards better unit balance in order to prepare the game for big updates in the next season.

The following are the contents:

Balance Adjustments

Vulcan

  • ATK: 84 → 80 (-5%)
    
    Developer's Note: Increasing the projectile (flame) movement speed significantly improved Vulcan's efficiency against light units, which also caused it to be slightly overpowered. This patch's change will bring Vulcan's power back...

Update 1.8.1.1

In the previous patch, we optimized the performance and stability of combat calculations. These optimizations also introduced some minor issues. This patch will fix these issues:

  • Fixed the issue where [Smart Marksman] and [Smart Arclight] were leveling up too fast.
  • Fixed the issue where units controlled by hackers would cause incorrect damage to players' HP.
  • Fixed the issue where Crawler with [Subterranean Blitz] would always emerge from the ground 10 seconds after the start of battle.

Update 1.8.1

Update 1.8.1 will take place at 4:00 AM UTC on Thursday, October 30, and the server will then undergo approximately 2 hours of maintenance. The following are the contents of Update 1.8.1: New Additions

  • New Unit Variant [Assault Raiden]: Increases Raiden's HP by 200% and movement speed by 3, but decreases range by 50
  • New Unit Variant [Strike Hound]: Increases Hound's ATK 270%, but increases ATK interval by 2.6s Balance Adjustments Unit Variants ...