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Mechabellum

PatchBot will keep your Discord channel up-to-date on all the latest Mechabellum patch notes.

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Latest Updates

Update 1.8.1.1

In the previous patch, we optimized the performance and stability of combat calculations. These optimizations also introduced some minor issues. This patch will fix these issues:

  • Fixed the issue where [Smart Marksman] and [Smart Arclight] were leveling up too fast.
  • Fixed the issue where units controlled by hackers would cause incorrect damage to players' HP.
  • Fixed the issue where Crawler with [Subterranean Blitz] would always emerge from the ground 10 seconds after the start of battle.

Update 1.8.1

Update 1.8.1 will take place at 4:00 AM UTC on Thursday, October 30, and the server will then undergo approximately 2 hours of maintenance. The following are the contents of Update 1.8.1: New Additions

  • New Unit Variant [Assault Raiden]: Increases Raiden's HP by 200% and movement speed by 3, but decreases range by 50
  • New Unit Variant [Strike Hound]: Increases Hound's ATK 270%, but increases ATK interval by 2.6s Balance Adjustments Unit Variants ...

Update 1.8.1 Iteration 1 is now available on the Public Test Server

Hello, Commanders! The long-awaited Public Test Server has finally arrived! Update 1.8.1 has been released on the Public Test Server. We welcome everyone to participate in the test and provide feedback to us!

How to access the Public Test Server
  • Locate Mechabellum in your Steam library, right-click on it, and select Properties...
  • In the pop-up Properties window, select the Betas tab, and then choose public_test from the drop-down menu of Beta Participation. ...

Hotfix

[Please restart the game client to get the correct patch] In the patch released earlier today, the anti-cheating system had the tendency to overreact, which caused a small number of players to incorrectly get suspended from the game. We are very sorry for this! We have reversed the update and will investigate the cause further. The players who were locked out of the game have been unbanned. Thank you very much for your patience! [Please restart the game client to get the correct patch]

Update 1.8.0.3

The Public Test Server will soon be open to players, but before that, we need to fix two issues on the Live Server first.

Bugfixes
  • Fixed the issue where canceling battlefield powers in some cases would cause data errors
  • Fixed the issue of missing tournament icons

Update 1.8.0.2 Casual Mode Q&A

This update is mainly about minor QOL improvement, building adjustments, and other balance adjustments. At the same time, we hope to take this opportunity to answer some questions about Casual Mode.

Interface and QoL
  • Now the game will remember the mode last selected by the player
  • Battle Victory and Defeat music no longer loops
    Buildings
  • Added two new building layouts (different from the old layout in the position of defensive walls) ...