Attack 917 → 1008 (+10%)
Developer's note: Last patch improved Void Eye's survivability a lot, and this time we would like to make it easier for Void Eye to destroy enemy units.
Phoenix
Attack interval 3.2s→ 3.4s
Developer's note: The nerf to Phoenix will give other early-game damage dealers like Sabertooth and Void Eye more room to shine.
【Suppression Shots】now also increases Void Eye's range by 15
【Aerial Mode】Price 150 → 200
Developer's note: Data shows that the Void Eye is relatively weak. These changes aim to give the Void Eye more tactical options. In the next few weeks, we will likely continue to adjust the tweak with Void Eye more.
Tarantula
Commanders, Void Eye and the long-awaited Undo button are here! Update 1.5.0 will be carried out at 1:00 PM on May 22 UTC Time, and the server will be updated and maintained for about 1 hour.
New Unit: Void Eye
As a light ground unit, Void Eye can effectively strike heavy units at medium range, and has unique Techs such as [Aerial Mode], [Electromagnetic Armor], and [Suppression Shots].
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