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Mechabellum

PatchBot will keep your Discord channel up-to-date on all the latest Mechabellum patch notes.

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Latest Updates

Update 1.10.1.2

Bugfixes
  • Fixed several issues that caused data anomalies
  • Fixed the description error for the April Monthly Tournament medal
  • Fixed an issue where the Lv1 · Camouflage · Void Eye details icon in the Shop was incorrect
    Feedback & Bug Reports

    Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

  • Mechabellum Discord
  • Mechabellum Reddit ...

Update 1.10.1.1

Balance Adjustments

Mountain

  • [Gun-launched Missile] Rocket splash radius 25 → 15
    • [Smoke Bomb] Cost 250 → 350, number of smoke bombs launched 10 → 8 Developer's note: Last year, we buffed some niche Techs of Mountain. Recently, as players explore different Mountain tactics more, the high cost-effectiveness of these niche Techs has become a problem. The goal of this adjustment is to make the cost-effectiveness of these Techs similar to that of other Techs.

Mustang ...

Hotfixes

This update is not compulsory. Please restart Steam to get the latest patch.

Bugfixes
  • Fixed an issue where Sticky Oil would not display properly
  • Fixed the issue of the missing model for Overlord · Snowfall Fest · Lv3

Update 1.10.1 Performance Optimization

As we mentioned before, our recent development focus has been on performance optimization. We expect this patch to significantly improve the experience for players with older computers.

Balance Adjustments

Tarantula

  • [Spider Mine] movement speed 21 → 24, HP 500 → 750
    Developer's Note: Currently, [Spider Mine] is still relatively weak. This adjustment primarily aims to help Spider Mine approach its targets more easily.

    Hound

  • [Incendiary Bomb] Cost 200 → 250
    
    ...

Update 1.10.0.3

Balance Adjustments

This patch aims to nerf the currently overly popular Void Eye and buff some niche units and techs.

Void Eye

  • [Charged Shot] ATK modifier +175% → +120%

Sabertooth

  • Attack Interval 3.4s → 3.2s
  • ATK 7858 → 7243 (-8%)
  • HP 15541 → 14886 (-4%)
    Developer's Note: The adjusted Sabertooth will be a bit less effective against high-HP targets, while slightly more effective against medium-sized units.

    Tarantula ...

Hotfixes

Bugfixes
  • Fixed an issue where MMR sometimes failed to settle properly.
  • Fixed an issue that could cause the game to freeze