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Mechabellum

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Latest Updates

Update 1.6.1.3

Farseer

  • Attack 1226 → 1238(+10%)
  • [Aerial Specialization] Anti-Air Damage Modifier +75% → +90%
  • [Burst Mode] Attack Interval Modifier +200% → +150%, Price 200 → 150 Mountain
  • New Technology [Range Enhancement]: Increases range by 40
  • [Cannon-Launched Missile] Launch Interval 15s → 14s
  • [Saturation Bombardment] Attack Interval Modifier +200% → +100%, Range Modifier +20 → 0
  • [Smoke Bomb] Launch Interval 45 seconds → 40 seconds War Factory ...

Update 1.6.1.2

Fixed two issues related to the Undo Button.

  • Fixed the issue where some Season 3 rewards were not displayed correctly.

Update 1.6.1.1

Fixed an issue where the 2v2 mode sometimes froze.

Update 1.6.1

Engine upgrade

Given that Mechabellum has entered a more stable phase, we now have time to carry out some more rudimentary work. We have decided to perform a minor upgrade to the game engine in this patch. This minor upgrade will not result in any visually noticeable changes in the game, more visible performance and QoL improvements will come in future updates.

Balance Adjustments

Mountain

  • [Saturation Bombardment] Range 40 → 20, Attack Interval Modifier +300% → +200% ...

Update 1.6.0.2

[*]Fixed multiple issues related to 4-Player Brawl. [*]Fixed multiple issues related to Mountain. [*]Fixed multiple issues related to Tournament UI. [*]Fixed an issue related to Void Eye's \[Aerial Mode]. [*]Fixed multiple issues related to Vulcan's skins.

Update 1.6.0.1

Balance Adjustments

Lowered the strength of neutral formations in 4-Player Brawl.

Bug Fixes
  • Fixed an community tournament display bug.
  • Fixed the issue where the Underground Threat would incorrectly appear in the 2nd round.
  • Fixed some Avatar Frame display errors.
  • Fixed an issue where collecting challenge level data caused game freezes for high MMR players.