Hi everyone,
Here's a changelog with the latest fixes. The new patch is available on the main branch, so if you participated in the pre_release, remember to set betas to "none".
Version 0.7.972->0.7.975Gameplay & balance:
-Food cart & Firewood cart will now keep importing until it reaches their storage limits
-Made livestock order imports slightly faster by reducing the livestock merchant's travel distance
...
Hi everyone,
The first official Manor Lords patch (0.7.972) is ready. If you have participated in the beta, remember to turn "betas" to "none" to access it.
Here's an overview of some fixes and additions that were worked on during the beta testing:
The rate of Hildebolt's claims
The famous "None" people spawning in huge numbers and refusing to do any work
The clogged Trading Posts
The game being stuck at the summary screen after a victory / game over
Hi all,
You can now access a new experimental branch of Manor Lords (0.7.965).
To avoid any potential issues, it’s recommended to make a backup of your save files before switching to a beta version.
To find your saves on Steam for Manor Lords.
Press Win + E
Paste %USERPROFILE%\AppData\Local\ManorLords\Saved\SaveGames into the search bar.
If you'd like to try it, please follow these steps:
Hi all,
You can now access a new experimental branch of Manor Lords (0.7.960).
To avoid any potential issues, it’s recommended to make a backup of your save files before switching to a beta version.
If you'd like to try it, please follow these steps:
Open Steam
Right-click on Manor Lords in your library
Select Properties
Go to BETAS tab
Enter the password: veryNiceBasket
Choose "pre_release" from the "Beta participation" drop-down list
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##### Hey everyone!
For those who do not follow the game on other social media - apologies for the long silence. The development is going strong. A more thorough video update is in the works, but I keep delaying it cause the game changes so fast! And I keep saying, let me just finish this other thing, so that the video is not outdated by the time it comes out. And so like, 8 months have passed from the last video. That's crazy.
Really appreciate all the patience and support.
...
Hey everyone!
I've prepared a new video to showcase all the battle features I've been implementing lately. There have been a complete animation rework and a lot of tiny improvements to the combat portion of the game.
Hope you like it !
Now I'm back to AI and townbuilding - closer to early access launch every day.
Will keep you updated!
Thanks for following and supporting the game. This is the best community I've ever seen.
Thank you!
Slavic Magic
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