DescriptionLead a medieval settlement from village to city using gridless placement and historically inspired growth; manage production chains, economy, and citizens, and wage large-scale tactical battles to expand your domain.
GenreStrategy, City Builder, Simulation, Base Building, Grand Strategy, Management
Hello everyone,
We fixed some more bugs and crashes and finished the next batch of localization in the current Beta.
How To Access The Beta
Saves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version.
Mods: Please remove any mods. They will most likely crash the game.
To find your Manor Lords Steam saves.
Press Win + E
Go to %USERPROFILE%]]AppDataLocalManorLordsSavedSaveGames into the search bar.
Hello everyone,
Thank you for playtesting through our latest Beta. We collected your feedback and prepared a number of bugfixes.
We're now finishing translations and preparing to move the update out of Beta by the end of August.
How to Access the Beta
Saves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version.
Mods: Please remove any mods. They will most likely crash the game.
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Hey hey,
Let me yap a little bit about what's coming to Manor Lords soon. Since we pushed our technical refactors to main, we are now ready to start pushing new features to beta.
Construction Yard
We divided Structures into Basic and Advanced. Advanced Structures will require skilled builders employed at the Construction Yard. Those builders have faster construction speed on basic structures too.
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Hi everyone,
Thank you for the support and the kind words after the last post, means a lot to us!
The beta is now ready to be moved to the main branch. Next stop: More content.
Here's a summary of all the combined changes from all the previous beta versions:
Patch Notes — Version 0.8.065–0.8.090 (Main)
Major Changes
Major updates to the pathfinding system to reduce time spent waiting for a path.
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Few Quick Words
For those who worry, even if technical issues are distracting us, we are constantly working on new content and features. It's just things aren't ready to be published yet. And if our comittment to some bugs seems baffling to you, please also remember that the game has a relatively large audience which makes even quite obscure bugs ruin people's playthroughs on daily basis, in other words if it wasn't important, we wouldn't prioritize it.
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