Bomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse.
Reduced freeze time and round restart delay in Retakes mode.
Pinging pet chickens during freeze time will request a trick from them.
Pet chicken names are no longer displayed when customized item text game option is set to hidden.
Map Scripting
Instance.Precache now accepts entities to precache
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Added an option to switch Silent Reload Mode between Hold and Toggle. With toggle enabled, once the silent reload starts you can let go of the reload button. To cancel a silent reload and go back to a fast reload, you can tap the reload button again.
Fixed various cases where the first sound of a reload was audible irrespective if a user requested a silent reload or not.
Misc
Fixed a bug where liquid could render as black on AMD video cards
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Free and chase camera are usable during a paused demo
Fixed some minor issues when seeking to a different position in the demo file
MISC
Round backup files now require the game server startup flag "-allow_round_backup_files"
Updated AUG reload animations for standing and crouch reloads to better match new reload duration
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