Before jumping into this week's topics, we wanted to share again the news about Shadow and Order from yesterday:
Our next Major Update, Destiny 2: Shadow and Order, is undergoing large revisions and will be delayed.
This update is being changed and expanded to include sizable quality-of-life updates and as a result, will also be renamed. This update will now launch on June 9, 2026. We will provide exact details closer to release covering previously announced Weapon Tier Upgrading, but also additions...
This week in Destiny, we’re celebrating the season of love with some free in-game cosmetics, kicking off a new Community Challenge, and chatting a bit about a new character naming convention.
Praxic Time Trials Start Next Week!
Guardians, you showed your skill with Bows, Glaives, and Swords in the Dark Age Hunt a few weeks ago, but even steel needs sharpening and it's time to hone those edges once again. While you prevailed against the Barant Imperium and the Dredgens, even earning your very...
This week in Destiny, we’ve been marveling at the many (thousands!) of video submissions to the Dark Age Hunt, our first Community Challenge featuring Warlord's Ruin. The Analytics Team has been keeping track of your skill with the Sword, Bow, and Glaive and will be issuing the Fallen Torches emblem soon. Meanwhile, our Lawless Frontier designers have been keeping tabs on the impact of Double Invasions, a limited-time test continuing until next week. We’re also shining the Traveler’s light...
Fixed an issue where specific Doublecross Invader VO was not playing at activity start.
Fixed an issue where the Crest Spawn VO was not playing for the correct Invader.
Fixed an issue where enemies in Mars: Sabotage could spawn stuck behind a spawn door, blocking encounter progress.
Portal
Fixed an issue in Defiant Battleground: EDZ where players would be killed when running past the Exomida Taken Servitor boss after it had been defeated.
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