Destiny 2

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Destiny 2 Hotfix 2.9.2.2

Gameplay and Investment


Rewards

  • Fixed an issue where rewards in the chests at the end of the Haunted Forest would incorrectly drop gear at 750 Power.

Gameplay

  • Added missing Korean VO for Nokris Interference mission.

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Destiny 2 Update 2.9.2.1

Gameplay and Investment


Weapons

  • The Refurbished Black Armory shader now drops 100% of the time when dismantling Black Armory Refurbished weapons acquired from completing Forge Ignition activities.

Abilities

  • Fixed a crash that could occur when too many arrows were shot into a Titan’s barricade.

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Destiny 2 Update 2.9.2

Activities


Gambit

  • Fixed an issue that caused players to freeze when spawning into Gambit.

Prophecy Dungeon

  • Fixed an issue where enemies could stop spawning in Hexahedron area, blocking players from progressing.

Nightfall

  • Fixed an issue where enemies would stop responding to players if they carried motes from a Contact event into the Savathun's Song or Festering Core Nightfall.

Gameplay and Investment


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Destiny 2 Hotfix 2.9.1.3

Gameplay and Investment


Solstice of Heroes

 - Fixed an issue where Bright Dust was not being rewarded from Solstice of Heroes weekly and repeatable bounties.  - Fixed an issue where the Solstice of Heroes weekly challenge was not granting players a Powerful reward.

Means to an end

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Destiny 2 Hotfix 2.9.1.2

Nightfall: The Ordeal


  • Fixed an issue where the Ordeal version of Lake of Shadows was inaccessible at tiers above Adept for players who do not own Forsaken.
  • Fixed an issue where the Festering Core Master Nightfall was listed as 1080 Power in the Director, but was actually 750 Power.
  • Guardians should expect a much greater challenge when engaging with this strike.

Raids


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PatchBot BOT

Destiny 2 Update 2.9.1.1

Activities


Dungeon Prophecy

  • Fixed an issue where a door in the Hexahedron would occasionally not open.

Gameplay and Investment


Controls

  • Remapping the input for Interact no longer changes the button prompt for Revive which will always be mapped to X/Square.  - Fixed an issue where canceling a glide jump would cause Warlocks and Titans to auto-jump after landing. ...