The following actions will no longer break the invisibility of Voruna's Shroud of Dynar, as they could cause synergy issues with equipment like Arcane Crepuscular:
Strikes during Ulfrun's Descent
Casts of Fangs of Raksh
Made some collision optimizations in the Orb Vallis.
Updated Sickening Pulse's description to make its mechanics clearer.
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Made adjustments to the Okuri Tails Prime Ephemera to improve its energy color blending, and added more VFX movement to bring it closer to its non-Prime counterpart.
Reduced the Galariak Prime's SFX.
Adjusted the SFX balance of the Tendril enemies when multiple were attacking at once in Follie's Hunt missions.
Top Fixes:
Fixed Voruna's Ulfrun's Descent not benefiting from the critical damage or critical chance bonuses from Shroud of Dynar.
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Operation: Atramentum — starts later today!
This hotfix brings some behind-the-scenes work for our upcoming Operation: Atramentum. Get ready to squad up with your Clan and complete Shadowgraphs to earn new rewards.
Learn more about this Operation here:
Missed Notes:These are changes that were missing notes from Shadowgrapher and subsequent hotfixes.
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We are running a script to address any Variant-specific Rivens that were made prior to 42.0.3. Those with affected Mods should see your Riven compatibility reverted to its non-variant state. (ex: your Tenet Quanta Riven should be reverted back to a Quanta Riven)
Known Issue: We are aware of compatibility issues specifically related to Kestrel Rivens and are investigating the cause!
Changes:
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Fixed upgrading a Riven in the Upgrade Menu of any weapon variant (Prime, Tenet, Rakta, Vandal, etc.) changing the Riven's compatibility to only be for that specific weapon variant.
Rivens in this state will be fixed in a later hotfix. We need a little bit more time to ensure we can safely revert them to their original compatibility.
Fixed the Enkaus' unique trait being able to disintegrate enemies with a special state — i.e. Sister Candidates, Thrax Centurions, etc.
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