Welcome to Week 163.
This week's theme is bug fixes and QoL. Thanks to feedback over the holiday period, we have addressed a number of issues. We have also fixed an issue that was limiting client performance.
We also have some details on what is to come next week involving the Lava Hunter present on Prometheus.
Jump in and have a read.
Notable Improvements:
Coconut Trees grown in crop plots now provide Wood when harvested
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Welcome to Week 162.
This week we go over a multiplayer weapon fix that has now been tested, and the performance improvements that come along with it.
We also feature the new Coconut Seeds, which will drop from wild coconuts and can be planted to grow your own crop back at your base. These can also be brought down from the Orbital Workshop.
We’ve also got a look ahead at what to expect next week.
Jump in and have a read.
Welcome to Week 161.
This week, we’re adding the new Platinum Shield, a Tier 4 option with a large blocking radius and unique design.
We’ve also got a sneak peek at next week's update and some new recipes coming with it.
Hop in and have a read.
Happy New Year gamers!
This week, we converted more of the Olympus missions over to operations so they can be played in Open World.
This continues the Olympus Operations project, with more applicable missions converted over.
Hop in and have a read.
As it is the holiday period, our next few updates may seem smaller than usual and missing the usual bug fixes. This is due to most of our staff being on holiday, but don’t worry; we still have weekly patches planned that will continue through this period. Their changelogs will just be a bit shorter than usual.
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Looking for a different game?
here is a list of games we support.