This week we’re making improvements to the auto-save system in Icarus. You’ll now be able to control the frequency at which the game auto-saves, which until now has been set to every minute.
Notable Improvements:
Reorganised Sleep Screen UI displays the information in a more logical way
Fixed an issue where flamethrowers could destroy clay / obsidian / scoria nodes, making them unharvestable
Improvements and small optimisation to the Recipe and Blueprint tooltips
Week 195 brings new ‘straight spline’ building options when using any of the electrical cable or water pipe systems, to give players more aesthetic control over how their bases look.
This can now be done by holding down R to switch the tool from curvy to straight lines.
Next week, we’re adding more player control over auto-saving and the regularity this occurs at.
Notable Improvements:
Limit the maximum length of Prospect names so that elements of the UI can no longer break
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Welcome to Week 194.
This week brings a new set of shiny, Composite Signs craftable at T4, which expands our catalogue of ways to organise label your base.
We’ve also got some bug fixes to splines, which thanks to user reports we were able to track down and eliminate some common long standing issues.
We also briefly mention some more improvements to splines coming to them next week.
Jump in and have a read!
Week 193 is here, and this week we’re adding new backpack-specific functionality to the Armor stands, to make using the ‘hot-swap’ feature more simple.
Notable Improvements:
Added Great Hunts boss respawn time to C0NT4CT device's 'Bosses' tab
Fixed Heavy Flamethrower unintentionally consuming large amounts of biofuel for Alt attacks
Added interaction prompt to collect all dead player inventories inside of empty boss arenas
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Welcome to week 192.
This week, we are adding a new higher-tier saddle specifically for use in the Arctic regions, as well as a few smaller fixes to achievements and great hunt content.
We also give a preview of a requested feature that we have added, thanks to feature upvote.
Jump in and have a read.
Notable Improvements:
Fixed Biomore backpack as it was granting aura to bosses & enemies (not just friendly)
Lowered survival Stats on Carbonweave backpack (they were very unbalanced)
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Fixing the Widgets in the Habitat so they correctly show the Legendary Biomass Currency on various locations in the Main Menu and Workshop Screens as it was accidently hidden in a previous commit this week.
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