Welcome to Week 150 - another milestone we’re proud to achieve with you all.
We released the Null Sector last Friday and, as we mentioned in the post, spent the start of this week at our company ‘Re-Orientation’. This has meant we’ve had less than three days this week to spend on the patch, so we have focused on fixes for the Null Sector and improvements from your feedback.
If you missed the post last week we do a full breakdown of the Null Sector here.
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Welcome to Week 149 - The Null Sector.
This new, dangerous region will test the most seasoned players. Scarce resources, no map, dangerous biomes, and a new, immersive mission chain lie before you.
For the first time you will encounter NPC's on ICARUS, and you will receive extra talent points as a mission reward
The Null Sector is a new hardcore region of the Prometheus Map which requires the New Frontiers Expansion to play.
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Removed the quest information text (blue text) which was trying to lookup and get keybinds on dedicated servers (where keybinds don't exist). This was causing as crash when the dedicated server attempted to process the information.
Welcome to Week 148.
This week is the penultimate update before the release of the Null Sector, so we’ve focused on a bunch of QoL improvements and bug fixes in advance of this releasing. These include some recommendations from our community through Feature Upvote.
We’ve also got a bit more insight into what to expect with next week’s Null Sector release, and some details on how you can jump in and test it now on a temporary branch, if you want to help us find any outstanding issues.
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Welcome to Week 147.
This week comes with a massive quality-of-life addition: an in-game wiki of items craftable in Icarus as a new section of the Field Guide. This includes where to find them, how to craft them, what to use them for, and what they’re connected to.
We also introduce some new exclusive bobbleheads for owners of Stationeers as a thank-you for supporting the studio.
Plus, we have a small update on where Null Sector is up to and what’s coming next week.
Jump in and have a read.
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Welcome to Week 146.
We’ve converted another 14 Missions over to Operations on Olympus, giving you a ton more content to experience in your permanent prospects.
We’ve also addressed some bugs that cropped up last week, including Desert Saddles on Moa and Cart Attachment repairs.
Next week’s update is a big one, so have a look at the bottom at what to expect and how it’ll help you navigate the thousands of in-game craftable items.
Jump in and have a read.
##### Notable Improvements
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