This week we have updated the item rewards from missions and split them out a little more around the tree.
We also briefly go over some changes and QoL being made on the Tech Tree and the Contact Device.
We offer an update on Great Hunts and then go into detail about last week.
Welcome to week 183.
This week, we’re doing a large pass on all three maps, cleaning up over 2 million instances of inaccessible and buried foliage and voxels, and as a result, making small performance improvements.
We’ve also got an update on the progress of the Great Hunts expansion and what we’re currently working on internally to get it ready for release.
Finally, we’ve got some information on next week's update and what you can expect.
This week, we’re adding the new CHAC ‘Boomstick’ Shotgun - a 12-gauge with a heck of a punch.
We’re also adding new 12-gauge CHAC shells, which can be bought along with the shotgun in the Orbital Workshop.
This Week: CHAC Shotgun & Workshop Ammo
The new CHAC ‘Boomstick’ Shotgun is a 12-gauge, heavy-hitting single-barrel designed to punch a hole through any swarm you face.
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Week 181 brings the new Biofuel Fireplace to Icarus, which adds a Tier 3 cooking apparatus that is 20% more efficient than the current fireplace at Tier 2.
We’ve also got some news on Great Hunts, and how you can find out more by tuning into the PC Gaming Show on June 8th.
Finally, we’ve got your heads up on next week's firepower-heavy update.
Notable Improvements:
Added Some Arrow Images which can be used on Signs
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Welcome to Week 180.
This week, we are introducing the armour stand, a quick way for players to swap armour sets or use as a display.
We also quickly look at what is coming next week - Gas fireplaces.
Notable Improvements:
Map Icons for the Delivery, Supply and Retrieval ships have been improved and are much easier to see on the map
Turrets can pitch down an extra 15 degrees to better target smaller enemies at close distance
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This week, we're introducing a new addition to the Tier 2 tech tree: Stone Signs.
We’re also sharing some insight into how our weekly patches come together - what we plan in advance, how we adapt based on priorities, and why the content in each update can shift from week to week.
Finally, we’re giving a quick look at what’s coming next: Armor Stands, a new feature that lets you display your armor around your base or use them as quick-change stations.
Notable Improvements:
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