Hey Survivors!
Today we have V2.3 experimental for you all.
We have a lot of changes that were talked about in the Town Hall Stream with more to come at a later date.
Disclaimer:
While we worked hard to make sure save games continue without issue, please make a back up of your current save before starting the game in V2.3
We've also added a runtime function that will automatically convert the old badges to the new survival gear.
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Hello Survivors!
Today we have V2.2 Stable for you.
We have added lockable slots to drones, containers and vehicles, removed the loot cap, adjusted some biome zombie spawns and much more.
Stay tuned for even more good stuff in V2.3 EXP soon.
We wish you plenty of fun!
Here's what changed since V2.1: Added
Instantiated XUi templates will inherit parent template parameters
Howdy Survivors!
Today we have b3 EXP available. Among other things we removed the "Loot Stage Cap" and adjusted the kill challenges for the biome progression.
Have a fun weekend!
Here's what changed since b1: V2.2 b3 Changelog:
Added
Allow unlinking Discord account directly from the game
Rubble_burnt_filler_10
Sprint Mode Autorun
AI activity map sets a long delay on neighbors if a screamer spawns
Hello Survivors!
V2.1 is going stable today.
Along with all the additions, changes and fixes we also heavily reduced the settings and values important to crossplay servers.
This update also fixes the issue that would corrupt save games.
Have fun and good luck survivors!
Here's what changed with V2.1:Added
Storm affected zombies have increased hearing
Changing the 24 Hour Cycle setting will recalculate weather
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For this weekend in the V2.1 b7 update we have for you several fixes to bugs and exploits.
TFP wish you a great weekend! Here is what changed since V.21 b5: Added
Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Left and Right to the shape menu
Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Incline Left and Right to the shape menu
Missing localization for several POIs
Curtains and Drapes Variant Helper and recipe
Hanging Log 1 and 2
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