DescriptionOpen-world voxel survival that combines FPS combat, RPG-style progression and base-building—scavenge, craft and drive vehicles while defending destructible fortifications from relentless zombie hordes and periodic blood-moon assaults.
GenreSurvival, Zombies, Multiplayer, Open World, Open World Survival Craft, Base Building
Hello Survivors!
The Dead Hot Summer 3.0 Stable Build is out now! Big thanks to everyone who participated in the Experimental phase and took the time to share feedback and help us on the road to release.
Read the full Patch Notes
Hello Survivors!
Today we have another EXP update for all of you!
Here is how you participate:
Right click on the game in steam
Click on properties
Click the “Game Versions & Betas” tab
The drop down menu will have latest_experimental available <— you want THAT
Select that and wait for the game to download
We also made a new branch called: latest_experimental_fallback for anyone who is still pulling b252 on latest_experimental
Here is what changed since b257:
Hey Survivors!
Today we have an update to the EXP version which addresses some of your feedback and plenty of other fixes!
Here is how you participate:
Right click on the game in steam
Click on properties
Click the “Game Versions & Betas” tab
The drop down menu will have latest_experimental available <— you want THAT
Hello Survivors!
V2.6 Stable is here with a group of fixes, tweaks, and gameplay changes.
Here are some of the highlights:
We identified the reason for the severe hitches in cities and were able to address the issue.
Dew Collectors now require jars as "fuel" to produce water.
Jars no longer require the crucible to be crafted.
The default jar refund chance is now set to 60%.
Zombie XP has been re-balanced based on type, HP, and Damage.
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