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Deep Rock Galactic

PatchBot will keep your Discord channel up-to-date on all the latest Deep Rock Galactic patch notes.

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Latest Updates

Season 06: 'Relics of Hoxxes' is NOW LIVE!

Hello Miners,

Welcome to SEASON 06 - RELICS OF HOXXES! New discoveries on Hoxxes require your urgent attention. You’re delving into a brand new planetary region, pursuing new riches, and facing off those who might stand in the Company’s way. Let’s take a look at the new season! Technical note: Steam's video embedding feature is still uncooperative for some people, it seems. If you don't see a clickable video right below this text, there should be a small hyperlink instead.


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PATCH NOTES - S05.11

Hello Miners, This patch is just a small patch to prepare for upcoming holiday events, as well as 2 small fixes, we found in the airlock. With Love,
The Ghost Ship Crew --- PATCH NOTES —

  • Fixed profanity filtering, so it now works and follows your Steam settings
  • Added some effects to change when using the photo-sensitivity options

Patch Notes: HOTFIX S05.10.2

Hello Miners,

We have hopefully fixed the issue where mods would be disabled after reloading the game. In addition we also added a Refresh button to the modding menu, that should help resolve various issues when there are issues connecting between the game and mod.io.

With Love, 

The Ghost Ship Crew

— PATCH NOTES —

  • Fixes issues where some had mods disable when reloading the game, forcing them to enable their mods everytime they started the game

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PATCH NOTES - S05.10.1

Hello Miners, We have fixed some issues with the modding update, biggest of which was an issue, where the mod list would not populate with your mods if a mod status was pending With Love,   The Ghost Ship Crew --- PATCH NOTES —

  • Fixed that your sorting settings for viewing mods where not saved
  • Renamed mod browser buttons for clarity
  • Fixed an error when populating the mod list, which would result in an empty list if a mod was pending ...

PATCH NOTES - S05.10

Hello Miners,

We have made some changes to how modding behaves in DRG, as well as updating the Mod.io API. We have moved Modding from the menu in the Spacerig to the start of the game on the info screen. The idea behind this was to reduce potential errors that could happen because of hot loading mods. We have kept the modding menu in the Spacerig, but as view-only so players can see what mods they have active, but no changes can be made on this menu except loading back to the info screen.

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PATCH NOTES - S05.09

Hello Miners, Small one today (well, technically yesterday) miners, we received the message that the Skullcrusher armor needed fixin’ With Love,   The Ghost Ship Crew   --- PATCH NOTES —

  • Fixed some cloth material that would not use the correct paintjob when using the Skullcrusher framework