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We are in the process of deploying back-end changes that were created on the premise of having the bug fixes listed in this patch in already in place, and deploying these changes out of order would lead to instability. In an effort to push these back-end changes to live as quickly as possible, we will be deploying the bug fixes alongside the back-end changes live with the Y3S3.1.2 patch. This also means we have removed the balancing changes from this patch as they are still undergoing testing.
The first patch after the season launches is generally a much lighter patch. As such, you will not see the same level of fixes as a Season launch. Patch Y3S3.1 deploys to PC on Tuesday, September 18th, and Console on Wednesday, September 19th.
Team kill Bans
The team killing penalty for a first offense will be adjusted from a kick to a 30 minute ban. Initially, if a player was team killed in Casual, the offender was kicked from the match. The same situation in Ranked would result...
The full Operation Grim Sky Patch Notes can be found here.
Over the course of the last two weeks, we have deployed additional bug fixes and balancing tweaks to the Test Server.
Patch 2.2 will be deployed on Monday, July 23rd for PC, and July 24th for consoles. The primary focus on this patch is balancing changes and bug fixes.
ADVANCED DRONE DEPLOYMENT
Players will now have the option of not being immediately pulled into their drone’s camera after deploying it.
Standard: Will pull players into drone view immediately following deployment of their drone.
With the Seasonal Test Servers now closed, we have an updated list of changes in the Year 3 Season 2.0 patch. These notes serve as an addendum to the original patch notes for Operation Para Bellum, located here.