DescriptionTactical, team-based first-person shooter where attackers and defenders choose unique operators with specialized gadgets to breach, fortify, and outplay opponents across destructible, objective-focused multiplayer rounds.
See the upcoming changes to Rainbow Six Siege with the release of Y11S1.3.
BALANCING
These are small adjustments that don’t aim to alter an Operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game consistently and constantly evolve and improve.
CAVEIRA
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See the upcoming changes with the release of Y11S1.1.
BALANCINGFLORES
A shorter delay allows Flores to follow up behind his drone more quickly, improving his pacing during pushes.
RCE-RATERO CHARGE
Reduced delay to exit the drone after triggering the explosion to 1 second (from 2).
IANA
Extending the duration gives Iana additional time to gather intel with her Gemini.
GEMINI REPLICATOR
See the upcoming changes with the release of Y10S4.2, releasing January 20th.
BALANCINGTHORN
Thorn has long struggled to secure her role as a reliable trapper. The current Razor Bloom setup often lacks impact during rounds as its effectiveness depends heavily on pre-planting and concealment. If Attackers choose alternate paths, the traps become irrelevant.
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