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The Y3S4.2 Patch will deploy on January 29th for PC, and January 30th for consoles.
A detailed breakdown, as well as the rationale as to why we are making these changes, can be found in the Designer’s Notes.
The Y3S4.1 Patch will deploy on December 18th for PC, and December 19th for console. The Y3S4.1 patch is a bit lighter, but resolves some major bugs and exploits that were discovered with the Wind Bastion release. For console, this patch includes the fix to the Alpha Pack and Renown visual glitch.
Over the last two weeks, we have deployed a number of additional bug fixes and balancing tweaks to the Test Server. These changes will be integrated into the final Y3S4 Wind Bastion Season update.
Click Below Full Wind Bastion Patch Notes
– Lowered damage taken when meleeing electrified barbed wires from 15 to 3/damage tick.
– Increased recoil for .44 Mag Semi Auto
– Lowered number of electroclaws to 2.
The Y3S3.2 Patch will deploy on October 29th for PC, and October 31st for console. This patch includes the balancing changes laid out in the Y3S3 Designer’s Notes and the bugfixes previously deployed to PC with the Y3S3.1.2 patch for console.
Between October 25th and October 31st, House is getting a spooky facelift. During this event, you will be able to play through the "Mad House" playlist, with a selection of 10 Operators + everyone's favorite Recruit.
In addition to the 1 free pack that players who log in during this event will receive, there are Club Challenges available for additional Crimsonveil Collection packs! You will be able to obtain two more packs through this Club Challenge. In order to complete these challenges, you will...
We are in the process of deploying back-end changes that were created on the premise of having the bug fixes listed in this patch in already in place, and deploying these changes out of order would lead to instability. In an effort to push these back-end changes to live as quickly as possible, we will be deploying the bug fixes alongside the back-end changes live with the Y3S3.1.2 patch. This also means we have removed the balancing changes from this patch as they are still undergoing testing.