Added support for DLSS, FSR, and XeSS upscaling (requires Anti-Aliasing Method set to TAA).
Added the Berserker controller layout in Control Settings.
Improvements to the in game Combat Log to display the information more clearly.
Improved the off screen damage numbers in-game to function similarly to SMITE 1.
Added God names to the exclusive cosmetic item descriptions for their Titles, Card Effects, and Global Emotes to differentiate them better in the Player Loadout.
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Auto Build
- New setting in Usability to toggle between Auto Build On (popup with auto build suggestions and relics), Off which gives Manual build (no popups), and Auto Open Shop Manual build which opens the store automatically when entering matches.
Console Item Store - Added a New Active Items tab
Item Store - A Bolt Icon is now on all active item icons to make them easier to find.
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Audio latency has been improved in this patch, lowered by approximately 20ms. We encourage the community to report any audio distortion issues, though this should overall be a strict upgrade.
General Changes
Dashes no longer hit past max range and are more accurate.
Fixed a bug where immobilizations (stuns, roots, etc.) allowed a small amount of movement after application.
Minions no longer receive hit knockbacks while dead or when killed.
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