DescriptionControl mythological gods in ability-driven combat centered on strategic objectives and mechanical skill; offers cross-play and cross-progression, accessible auto-build/auto-level systems, and customizable playstyles through Aspects.
GenreMOBA, Action, Third Person, Strategy, Mythology, Competitive
Passive Chain of Blows
- Successful attacks and abilities against enemies add to your combo. Each time combo reaches 8, you gain a shield based on your Max Health as well as Movement Speed and Strength. This may stack up to 3 times.
Ability 1: Prana Onslaught
Throw a powerful punch, projecting your prana to deal Physical Damage and slow enemies in front of you.
Gain a Rainbow Weaver stack whenever your Abilities hit an enemy god or grant a beneficial effect to an allied god. At 6 stacks, your next Attack has no movement penalty, is larger, travels farther, and deals bonus Magical Damage.
The empowered Attack is spent even if it misses
The empowered Attack has increased projectile speed and can hit enemy structures from beyond their attack radius.
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Your Mana, Mana regen and mana heals convert into your health pool instead of Mana. Abilities cost Rage, which only regenerates up to 25.
After building high Rage, you go Berserk for a duration gaining strength and a health shield. While Berserk, your abilities transform and cost no Rage.
Ability hits grant Smouldering Rage stacks. Each stack grants HPS and temporary Maximum Health for a duration.
Stacks up to 12 times
Stack duration refreshes when you hit with an ability
Ability 1: Furious Roar
Shout from your chest in a line, dealing Magical Damage and reducing enemy Attack Damage for a duration. Enemies also take Magical Damage over time based on their Maximum Health
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Hitting enemies grants lifesteal. Enemy gods hit grant strength and are revealed to you for a duration.
Ability 1: Pounce
Leap to a target location dealing physical damage to enemies in the area. For a short duration, reactivate to leap back to your initial location. You gain increased movement speed while you can return.
Ability 2: Razor Whip
Swipe at enemies in a cone, causing them to bleed for physical damage over time.
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