DescriptionScavenge, craft, build and manage hunger, injuries and skills in a gritty isometric zombie survival sandbox with deep emergent systems, extensive mod support, and cooperative multiplayer.
GenreSurvival, Zombies, Open World, Open World Survival Craft, Sandbox, RPG
We released 42.21 into our Unstable beta last Wednesday, and extend our thanks to the community for checking it over and kicking the tires!
If you’ve just seen your game updating and want to know what’s new, then read on below. Full patchnotes however can be found here.
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While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here.
Fixes
Fixed security vulnerabilities.
Mod makers should be aware that as part of this fix, the loadstring and loadstream methods have been removed. If your mods used these methods you will need to update your mods. If you were using these methods to...
While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here.
MP
Improved server player limit handling, including support for up to 254 players and administrator access when servers are full
Fixed an issue that would cause the client to hang on "Loading Map" forever
While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here.
Technical/Debug
While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here.
MP
Improved Lua checksum validation for multiplayer anti-cheat
Fixed an issue that caused significant performance problems with chunk unloading on multiplayer servers
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As part of our preparations for the release of Build 42 Stable, we've also released a small security patch for Builds 41 and 42.19.
We'd like to thank Jorge Escabias for responsibly disclosing this vulnerability and bringing it to our attention before it could be exploited. We greatly appreciate the time and effort involved in reporting issues like this, which helps us keep the game secure for everyone.
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