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Project Zomboid

PatchBot will keep your Discord channel up-to-date on all the latest Project Zomboid patch notes.

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Latest Updates

Build 42.14.0 Unstable Released

**Note:

Players who want to remain on 42.13.2 can select the "outdatedunstable" Steam Beta to continue their game.

We will be removing the "42.13.1" Beta soon. Players who wish to remain on that version of the game are recommended to make manual backups.**

How do I subscribe to the Unstable beta branch? Right-click PZ in your Steam library. Select "Properties". Under "Game Version & Betas" select "Unstable".

NEW ...

42.13.2 UNSTABLE HOTFIX Released

NEW

  • New improved whitelist
  • Drying racks are functional in MP now
  • Updated "Announce Animal Death" message
  • Added a limit on the number of animals sent in a single AnimalUpdatePacket
  • Added Plastering in MP

FIXED

  • Fixed ongoing issue with erroneous zombie migration. Please let us know if you spot any more cases
  • Fixed not being able to remove and replace battery in different devices
  • Fixed being able to put more items in the container than capacity allows ...

42.13.1 BETA HOTFIX Released

This patch is currently available on the "42.13.1" Steam Beta and will likely land on the Unstable beta branch before the holiday break. Instructions: Right-Click game in Steam library -> Properties -> Click “Betas” tab -> Select “42.13.1” from the Beta Participation Dropdown Menu. MP save games from 42.13.0 will not be compatible. FIXES

  • Fixed loot not respawning in MP
  • Fixed severe stutters in MP sessions ...

Build 42.13.0 UNSTABLE Multiplayer Released

FAO MODDERS Please see the linked guide for information on how to update your mods to work with 42.13.0 and beyond, and how to make your mods MP compatible. MULTIPLAYER DETAILS The Multiplayer build is WIP for stress testing. To ensure a smoother experience and simplify bug tracking and resolution, please adhere to the following guidelines before joining a MP session: ...

Build 42.12.3 UNSTABLE Hotfix Released

FIXED:

  • Fixed missing biomes (e.g stones, twigs, boulders can be found in the world again)
  • Fixed not being able to sharpen blades beyond Handle Condition.

Build 42.12.2 UNSTABLE Hotfix Released

FIXED

  • Fixed shove bug. The call to IsoGameCharacter.Hit() had to have bIgnoreDamage == true for the shove through zombie bug not to occur.
  • Fixed melee and ranged targets for other split-screen players being highlighted.
  • Fixed very mysterious buildings that were blocking the highway south of Muldraugh.
  • Fixed EffectsManager double-freeing models. ...