- Psionic Storm damage was reduced from 140 to 110 over 6 seconds (23.3 DPS > 18.3 DPS).
- Broodlord speed reduced from 2.62 to 2.42.
- Ghost HP increased from 100 to 125.
Bug Fixes
- Fixed an issue with Ghost Skin variation not receiving the light tag or the reduction in supply cost.
- Fixed an issue where Rich Assimilator shield upgrades were not visible.
- Fixed an issue where Guardian Shield VFX would persist when picked up in a transport.
...
We are happy to bring 5.0.15 Live, which contains various balance changes, bug fixes, and quality of life improvements. We want to thank all the community contributors who provided valuable feedback during our PTR period.
Zerg
Spire cost reduced from 200/200 to 150/150.
Spire build time reduced from 71 seconds to 66 seconds.
Centrifugal Hooks now give +5 HP bonus to Banelings again.
Microbial Shroud reduces range attacks by 50% damage.
...
- Spire cost reduced from 250/200 to 150/150.
- Centrifugal Hooks now give +5 HP bonus to Banelings again.
- Microbial Shroud reduces range attacks by 50% damage.
- Microbial Shroud effect no longer persists for a few seconds after the unit has left the shroud.
Protoss
- Energy Overcharge grant has been reduced from 100 to 50 energy.
- Energy Overcharge cooldown reduced from 60 to 45 seconds.
- Mothership HP reduced from 350/350 to 300/300.
...
Greetings from the StarCraft II Community Balance Council!
After several weeks of balance testing on the PTR server, we are pleased to release the final set of balance changes, including only a couple of small adjustments from the latest PTR package. We are very thankful for the entire community, who have been highly active in organizing tournaments, playing, and providing feedback on the new balance changes. We hope that the new patch will improve the state of the game and make it even more...
Greetings from the StarCraft II Community Balance Council! After around 7 months since the last patch, we are happy to present the next major multiplayer balance update, featuring changes for 14 units and 10 buildings, as well as **two new abilities**.
We feel that the previous 5.0.13 patch has mostly achieved its goals, fixing community pain points around Widow Mines and Cyclone, and slightly helping Protoss players in early and midgame against Terrans. However, the...
We happy to push 5.0.13 to which features a variety of Map Pool Updates and Balance. We would like to thank our partners at ESL, Balance Community Council and Community Mapmakers for all your contributions that went into 5.0.13.
MAP POOL UPDATE
**1v1**
- Goldenaura LE
- Site Delta LE
- Oceanborn LE
- Post-Youth LE
- Amphion LE
- Crimson Court LE
- Dynasty LE
- Alcyone LE
- Ghost River LE
2v2
Catalesque CE
Divergence CE
Nightscape CE
Emerald City CE
Heavy Artillery LE
...
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