DescriptionFast-paced, competitive base-building RTS where three asymmetric factions (Terran, Zerg, Protoss) clash using precise unit micro and strategic macro, offering ranked multiplayer, cooperative commanders, and narrative-driven single-player missions.
We are making changes based on player data and feedback. We are calibrating both Protoss and Terran to help deal with Zerg. We will continue to monitor and make changes if necessary.
Protoss
Colossus damaged increased from 10(+5 vs Light) to 12(+3 vs Light).
Adept damage modifier per attack upgrade increased from 1(+1 vs Light) to 2(+2 vs Light).
Gateway unit train time reduction bonus from researching Warp Gate increased from 40% to 50%.
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We have made some adjustment based on feedback and player data over the last week. We will continue to monitor the patch and make further changes if necessary.
Economy
Default Geyser reduced from 2,500 vespene gas to 2,000.
Zerg
Larva Rate increased from 9.5 to 9.9.
Terran
Widow Mine Lock on time reduced from 1.07 seconds to 0.85 seconds.
Reaper build time increased from 30 to 32 seconds.
Protoss
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Patch 5.0.16 has been released with map pool and economy updates, balance changes with expanding strategic variety across all three races, and overall quality of life improvements.
Map Pool UpdateThe map pool has been updated for 1v1,2v2,3v3, and 4v4.1v1
We've tried to make this PTR focus on extending the early and mid-game experience, allowing players to remain competitive on one to three bases for longer periods. We’ve introduced changes to make non-warped Gateway play a more viable path, while also increasing overall strategic diversity across all three races.
In addition, a range of quality-of-life improvements has been implemented to enhance the overall player experience.
Economy
We are happy to bring 5.0.15 Live, which contains various balance changes, bug fixes, and quality of life improvements. We want to thank all the community contributors who provided valuable feedback during our PTR period.
Zerg
Spire cost reduced from 200/200 to 150/150.
Spire build time reduced from 71 seconds to 66 seconds.
Centrifugal Hooks now give +5 HP bonus to Banelings again.
Microbial Shroud reduces range attacks by 50% damage.
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