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Starcraft II

PatchBot will keep your Discord channel up-to-date on all the latest Starcraft II patch notes.

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Latest Updates

StarCraft II 5.0.13 Patch Notes

We happy to push 5.0.13 to which features a variety of Map Pool Updates and Balance. We would like to thank our partners at ESL, Balance Community Council and Community Mapmakers for all your contributions that went into 5.0.13.


###### MAP POOL UPDATE 1v1

  • Goldenaura LE
  • Site Delta LE
  • Oceanborn LE
  • Post-Youth LE
  • Amphion LE
  • Crimson Court LE
  • Dynasty LE
  • Alcyone LE
  • Ghost River LE

2v2

  • Catalesque CE
  • Divergence CE
  • Nightscape CE
  • Emerald City CE
  • Heavy Artillery LE ...

StarCraft II 5.0.13 PTR Patch Notes

En Taro Adun, We are happy to push 5.0.13 to PTR which features a variety of Map Pool Updates and Balance. We would like to thank our partners at ESL, Balance Community Council and Community Mapmakers for all your contributions that went into 5.0.13.


###### MAP POOL UPDATE 1v1

  • Goldenaura LE
  • Site Delta LE
  • Oceanborn LE
  • Post-Youth LE
  • Amphion LE
  • Crimson Court LE
  • Dynasty LE
  • Alcyone LE
  • Ghost River LE

2v2

  • Catalesque CE
  • Divergence CE
  • Nightscape CE
  • Emerald City CE ...

StarCraft II 5.0.12 Patch Notes

En Taro Adun With the new Patch 5.0.12 released today, we've tried to the accomplish the following goals,

  • Make Protoss more stable on a professional level in the early game vs Raven pushes and more able to fight Terran mid-late game armies without solely relying on Disruptors.
  • Increase the variety in the mid game and late game army compositions by reducing the strength of massed Ghosts, Banelings, and Disruptors. ...

StarCraft II 5.0.11 Hotfix 2 PTR Patch Notes

###### BUG FIXES GENERAL

  • Fixed killing enemy Creep Tumors or Stasis Wards resetting the stalemate timer.
  • Fixed an issue with right clicking some destructible rocks and collapsible towers triggering an attack command.
  • Fixed an issue with flying units and Colossus not always revealing what is on very high cliff levels.
  • Fixed an issue with landed Terran buildings knocking back Lurkers and Archons moving close to them. ...

StarCraft II 5.0.11 Hotfix Patch Notes

BUG FIXES


  • Fixed an issue where units following enemy units may only attack them within range 2 (e.g. Adept after Shading) instead of 6.
  • Fixed an issue where Reapers would not deal damage at max range in Bunker.
  • Fixed an issue where Colossus might not deal damage when picked up away from its target.
  • Fixed an issue where Colossus was unable to damage its own units.
  • Fixed an issue where the Lair has sight 11 instead of 12. ...

StarCraft II 5.0.11 Patch Notes

En Taro Adun

Patch 5.0.11 has arrived, featuring a wide range of balance, quality of life changes and bug fixes. These changes were curated by our very own StarCraft II community which consisted of pro players, content creators, tournament organizes and moders. We want to thank all of them for all their efforts on this update.   -StarCraft II Team


VERSUS


Worker Units

  • No longer need to wait for full deceleration before beginning to attack.

...