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Documentation: Added keyboard support for copying code examples.
DX12: Set ID3D12GraphicsCommandList::IASetVertexBuffers once instead of several times in a loop inside GfxDeviceD3D12Base::DrawBuffersCommon. (UUM-109282)
Changes
XR: Updated com.unity.xr.openxr package version to 1.15.0.
Fixes
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Documentation: Added keyboard support for copying code examples.
QNX: Multidisplay monitor commandline argument.
QNX: Window z-order index setting.
API Changes
UI Toolkit: Added: Added two new fields to UxmlElementAttribute:
visibility: Defaults to "Default" but can be set to "Visible" or "Hidden" to override the default behavior, which hides elements with namespaces starting with Unity, UnityEngine, and UnityEditor.
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Animation: Improved memory allocations related to Animator callbacks, leading to improved performance. (UUM-107293)
DX12: Set ID3D12GraphicsCommandList::IASetVertexBuffers once instead of several times in a loop inside GfxDeviceD3D12Base::DrawBuffersCommon. (UUM-109282)
Editor: Improved Editor startup time by deferring package manager setup until licensing is ready. (UUM-99942)
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Build Pipeline: Build Pipeline: Allow building AssetBundles with both the DisableTypeTree and StripUnityVersion flags. Fix the ability to load these AssetBundles in the Runtime. (UUM-102575)
XR: Updated com.unity.xr.openxr package version to 1.15.0-pre.2.
Fixes
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