The Unity game logo

Unity

PatchBot will keep your Discord channel up-to-date on the latest LTS Unity patch notes. Premium servers can subscribe to updates for other main versions such as 2022, 2021.3 LTS, etc.

Servers
8,778
Gamers
1,265,902

Latest updates

Unity 6000.6.2f1

Improvements

  • GraphView: Added fallback behavior for search filters when indexing isn't complete or available, preventing potential delays displaying contents. (UUM-142087)
  • Text: Added support for the `` rich text tag in the Advanced Text Generator. (UUM-151216) API Changes ...

Unity 6000.6.1f1

Features

  • Profiler: Added an information panel to the Profiler's 'Screenshots' module. You can toggle the panel from the module toolbar. It shows:
    • The selected frame number, and the resolution and source frame of the displayed screenshot.
    • A notice when the displayed screenshot is older than the selected frame.
    • The CPU and GPU frame times, highlighted when they exceed the target frame time. Fixes ...

Unity 6000.0.84f1 LTS

Changes

  • Android: Updated the Gradle version shipped with the Editor from 9.1.0 to 9.3.1. Fixes
  • Android: Fixed Android version labels to match Google's naming. (UUM-150412)
  • Android: Fixed problem with WebCamTexture not restoring on Android when "Run Without Focus" is set. (UUM-149681)
  • Android: SystemInfo.processorModel and SystemInfo.processorManufacturer now return unknown on Android API levels below 32 instead of a warning string, matching the behaviour on other platforms. (UUM-150389)...

Unity 6000.3.24f1 LTS

Improvements

  • Shaders: Updating unlisted shader properties via Material Set[Type] APIs mark the material dirty. Fixes
  • AI: Fixed editor crash when baking a nav mesh that includes objects that result in an extremely large bounds. (UUM-134462)
  • Android: Fixed Android version labels to match Google's naming. (UUM-150412) ...

Unity 6000.0.83f1 LTS

Changes

  • Mono: Remove assertions from ToFileDescriptor (UUM-145761)

Fixes

  • AI: As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction. (UUM-141803)
  • AI: NavMeshAgents created or teleported inside box NavMeshObstacles could not move out of the obstacles. (UUM-146477)
  • Android: Fixed alignment issues in Android External Tools settings panel. (UUM-148378)
  • Audio: Fixed crash when pausing AudioRandomContainer ...