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2D: Fixed an issue where the Cell Size property accepted negative values when creating a Tile Palette. The Editor now sets negative values to 0. (UUM-130884)
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macOS: Added support for CAMetalDisplayLink on the Mac Player.
It is disabled by default and it can be enabled in the Player Settings by toggling "Use MetalDisplayLink (Mac Player only)". In alternative, you can also use the environment variable UNITY_USE_METAL_DISPLAY_LINK=1.
Using CAMetalDisplayLink decreases stuttering and improves frame pacing. It also makes Time.deltaTime more stable.
Improvements
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