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URP: Added logging for SDR rendering configuration when 10-Bit HDR Output is active. This helps you understand what to expect and any automatic adjustments URP makes. Refer to Use Standard Dynamic Range (SDR) Rendering with HDR Output enabled for more details. (UUM-115727)
Changes
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Bug Reporter: Use the email address for the Unity ID logged into the Hub in the bug reporter.
Version Control: Added a new Editor Toolbar Button for Unity Version Control that lets you view project status, track changes, and perform key actions with one click.
Version Control: Added Unity Version Control actions to the prefab and prefab variant header context menus.
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Version Control: Added a new Editor Toolbar Button for Unity Version Control that lets you view project status, track changes, and perform key actions with one click.
Version Control: Added Unity Version Control actions to the prefab and prefab variant header context menus.
Version Control: Added Unity Version Control status icons to prefab assets in the hierarchy view in "Edit Mode".
Improvements
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Version Control: Added a new Editor Toolbar Button for Unity Version Control that lets you view project status, track changes, and perform key actions with one click.
Version Control: Added Unity Version Control actions to the prefab and prefab variant header context menus.
Version Control: Added Unity Version Control status icons to prefab assets in the hierarchy view in "Edit Mode".
Changes
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Android: Added an option to Player Settings allowing to disable the automatic creation of a Presentation for rendering camera targeting Display 2 if a presentation display is detected.
Documentation: Added more details on the GPU occlusion culling algorithm.
Scene/Game View: Improved icon quality of the Edit Collider tool. (UUM-115187)
API Changes
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