DescriptionBrutal open-world survival emphasizing a hyper-detailed metabolism, weapon maintenance, and inventory systems that force realistic choices as you scavenge, craft, and PvP across a huge island with deep character progression and customization.
GenreOpen World Survival Craft, Open World, Survival, Massively Multiplayer, Nudity, Zombies
Prisoners!
Our previous hotfix was intended to fix an issue preventing quest progress from loading correctly, but it did not apply correctly for some players who continued progressing their quests while the issue was active.
We know it’s frustrating to need another hotfix for the same issue. We’re sorry this wasn’t resolved earlier.
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Prisoners!
Yesterday’s hotfix introduced an issue that prevented quest progress from loading and displaying correctly for some players.
No progress was lost or reverted.
We’ve now fixed the issue. All existing quest progress, including progress made while the issue was active, will load correctly again, allowing affected players to continue from where they left off.
Thanks to everyone who reported it.
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Prisoners!
Today we’re releasing a second hotfix for the August Update, addressing further issues reported by the community. This includes crashes, a server-join error and problems affecting loot in TEC1 Research Facilities.
We’ve also increased nutrient absorption rates across all food while we continue to review your wider feedback on food and metabolism.
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Prisoners!
Following August's Update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.
Crashes
Fixed a crash that could occur after opening the Manual and then the Journal from the Inventory.
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Prisoners,The Into the Wild August Update is live!
Enter an underground TEC1 Research Facility, face mutant bears through new Master Hunter quests and claim exclusive rewards. Cooking has been expanded with new Heatless recipes, faster cooking times and a Food Effects overhaul that gives your diet a greater role in survival. Repeated respawning now also comes with Cloning Sickness, a temporary condition that becomes more severe if you die again before recovering.
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Hey there, prisoners!
Hot on the heels of the July Update, we’ve dropped our second hotfix, addressing more of the most pressing issues you’ve encountered out in the wild.
You can find the full list of resolved issues and adjustments below.
Crashes & Performance Issues
Fixed a client crash that could occur when crafting an item using ingredients at the very edge of the player’s vicinity range.
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