The How to Fish game logo

How to Fish

PatchBot will keep your Discord channel up-to-date on all the latest How to Fish patch notes.

Servers
102
Gamers
32,191

Game details

  • Description A chaotic 1–4 player seaside survival where you reel, fight, and sell strange island creatures after a boat crash — upgrade gear, complete quests and land trick shots and gambling minigames to earn cash and reach new islands.
  • Genre Multiplayer, Fishing, Online Co-Op, Co-op, Physics, Indie
  • Developer Dazed Games
  • Publisher Dazed Games
  • Release Date Aug 20, 2026

Latest updates

STEAM CLOUD SUPPORT & PATCH 1.0.12

Hi again : ) Probably the last bugfix patch before starting to work on content updates. New

  • Save files are now stored through Steam Cloud. Play and exit How to Fish on the pc you've saved them on once to upload them to the cloud

Changes

  • Rebalanced piranha
  • Nerfed tuna slightly
  • Limited velocity on items, hopefully making items harder to lose
  • Updated MetaVoice to 4.3, hopefully fixing some bugs in voice chat (Thank you Connor Myers (Metater)!)

Fixed ...

STEAM DECK VERIFIED, GEFORCE NOW & PATCH 1.0.11

Helo : ) Today we're bringing another patch for How to Fish, mainly for increased stability and extra platform support. New

  • How to Fish is now playable through Geforce NOW
  • How to Fish is now fully Steam Deck Verified
  • Added option to use toggle for aiming
  • Added option to use toggle for sprinting
  • Added option to hold to attack
  • Added option to toggle nametags

Changes

  • Save files are now always checked that they're not corrupt before loading ...

FANART & PATCH 1.0.10

Hello! Biggest patch yet! : ) Fanart Posting

  • Created a new channel just for fanart in the community discord. You are very welcome to post any fanart of How to Fish, we'd love to see it : )

New

  • Weapons and tools now get cleaned from cooking when dipped in water
  • Items dropped on the ground are now saved between sessions (up to 64 total items, prioritizing weapons, tools, quest items and creatures)

Changes ...

PATCH 1.0.9

Hello! Some more bugfixes and additional settings for the game : ) New

  • Added option to change difficulty in the main menu and in-game when creating a lobby. Default setting is same as previous, but now also has easy and hard mode.
  • Easy mode: All creatures have 25% less health and does 50% less damage.
  • Hard mode: All creatures have 25% more health and does 25% more damage. ...

PATCH 1.0.8

Hello! Tiny bugfix patch. More to come this week Fixes

  • Should now display playstation controller glyphs correctly
  • Also linked fire sizzling sound to FX volume slider so it actually changes when changing FX volume // Carl-Vilhelm & Melvin

PATCH 1.0.6

Hello! Small patch with few bugfixes Fixes

  • Now checks save file before trying to load, no longer causing fake servers being displayed with the name "Game Name"
  • No longer saves server or local when application crashes. It now instead saves when the user presses the Save-, Main Menu- and Quit-button. They are still autosaved every minute so you don't lose that much progress even if you crash. // Carl-Vilhelm & Melvin