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Heroes of Might and Magic: Olden Era

PatchBot will keep your Discord channel up-to-date on all the latest Heroes of Might and Magic: Olden Era patch notes.

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Game details

  • Description Lead heroes and build kingdoms on a strategic overworld, then resolve confrontations on hex-based tactical battlefields with faction-specific abilities, RPG progression, and a scenario editor for custom maps.
  • Genre Strategy, RPG, Multiplayer, Turn-Based Strategy, Simulation, Fantasy
  • Developer Unfrozen
  • Publisher Hooded Horse
  • Release Date Apr 30, 2026

Latest updates

Patch #12: Bug Fixes & Improvements

Greetings, Heroes! Following Patch #11, we've put together a smaller follow-up patch addressing bugs and rough edges that surfaced after its release. No sweeping changes this time — just a focused round of fixes to make sure everything introduced in Patch #11 is working as intended. Full patch notes are below. Good luck on the battlefield!

Steam Reviews — Thank You!

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Hotfix: Battle Magic, Save Loading & Description Fixes

Greetings, Heroes! A quick hotfix is here to address a few issues discovered after the previous update — including a bug affecting Advanced-tier Battle Magic, a save loading issue, and some incorrect skill and law descriptions. Full patch notes are below. See you on the battlefield! Changelog

v. 0.80.33

  • Fixed incorrect behavior of the Advanced Battle Magic.
  • Fixed a bug where some saves would not load.
  • Fixed an error in the description of the Summon Avatar skill. ...

Patch #11: Necromancy Update, UI Tweaks and Balance Changes

Greetings, Heroes! We are excited to present a massive and fresh update, with a special focus on balancing faction mechanics, fixing exploits, and improving overall gameplay convenience. Based on your feedback and collected statistics, we have prepared a series of large-scale changes that will noticeably refresh the current meta.   Main highlights of this patch: ...

Patch #10: Tactics Phase Formation Saving & Bug Fixes

Greetings, Heroes! This patch introduces an update to the combat tactics phase: unit formations are now saved between battles! We've also improved the visual display and sound of unit movement there. You can find the details and nuances of how the new system works in the full changelog below. In addition to the tactics phase changes, we've continued removing bugs: fixes have been made to tournament template issues related to last-second timer actions and tournament start notifications; several...

Hotfix: Game Exit Exploit, Map Generation & Mondays

Greetings, Heroes! A small hotfix is here to address a few issues that slipped through after the previous update. Changelog

v. 0.80.20

  • Fixed another variation of the game exit exploit, which also affected the correct saving of match results. ⚠️We remind you one more time that bug exploiting and other dishonest behaviour in competitive play may end up with a long-term multiplayer ban for you.
  • Fixed a bug crashing Jebus Outcast and All Around generation. ...

Patch #9: Hotfix & Balance Adjustments

Hello, Heroes!

Yesterday’s patch brought significant changes, and today we’re releasing a hotfix to address them. Having analysed the initial data and your feedback following Patch 8, we’ve concluded that a number of changes have had too significant an impact on single hero mode’s gameplay — primarily affecting the Schism faction. In today’s minor patch, we’re reverting some of these changes and adjusting others in line with our vision for balance. At the same time, we are implementing...