Hi, everyone!
We are currently working hard on several parts of Hytale's fifth update! Below you will find the pre-release patch notes for Update 5, which will be updated weekly.
If you encounter any bugs, you can report them via the in-game bug reporter. Additionally, players can now submit feedback on our new Feedback Request website: please make sure to note 'pre-release' in your feedback.
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It's been 10 weeks since early access launched, and this is already our 4th update!
There's still a lot of work ahead of us. Our first updates were mostly bug fixes and foundational work. Not the flashiest stuff, but it's necessary. We're reworking major parts of the game, and that groundwork needs to be solid before we can build on top of it. We're really happy with the pace the team has been hitting, and once the foundations are in place, content will start rolling out fast.
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Hytale's 3rd update is here, four weeks into Early Access! Our release rhythm going forward: weekly pre-release patches for testing, bundled into a stable update every 2 to 6 weeks once things feel solid.
Beyond regular updates, we're building chapters, larger content drops that unfold the Cursebreaker arc in Exploration Mode. We won't spoil the story, but here's the shape of it: the Cursebreaker arc is how Hytale progresses through Early Access, chapter by chapter, until the final chapter puts Orbis...
Welcome to the first Hytale update! Today, we are releasing new content alongside a range of fixes and quality-of-life improvements. We are committed to maintaining a rapid patching cadence to address issues and improve the game as quickly as possible.
World & Environment
Added dinosaurs and other NPCs to populate the underground jungles. They currently use placeholder behaviours and are a work in progress.
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