Hytale's 3rd update is here, four weeks into Early Access! Our release rhythm going forward: weekly pre-release patches for testing, bundled into a stable update every 2 to 6 weeks once things feel solid.
Beyond regular updates, we're building chapters, larger content drops that unfold the Cursebreaker arc in Exploration Mode. We won't spoil the story, but here's the shape of it: the Cursebreaker arc is how Hytale progresses through Early Access, chapter by chapter, until the final chapter puts Orbis...
Welcome to the first Hytale update! Today, we are releasing new content alongside a range of fixes and quality-of-life improvements. We are committed to maintaining a rapid patching cadence to address issues and improve the game as quickly as possible.
World & Environment
Added dinosaurs and other NPCs to populate the underground jungles. They currently use placeholder behaviours and are a work in progress.
**January 15, 2026**
**Connectivity**
- General server stability and network improvements
- The game will now switch to offline mode if authentication fails, instead of getting stuck
- Fixed "invalid token" errors that could occur when your system clock was slightly out of sync
Stability
Improved client performance by optimizing background task scheduling
Fixed an issue where dropped items could get stuck inside blocks
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