Realm Royale

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Latest Updates

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Early Access 12 Patch Notes

General

  • Added Tutorial Queue   - Tutorial Achievement and Rewards
  • Environment   - Added Snow Graveyard       - Updated Mini-map

Gameplay

  • Weapons   - Pistol/Venom Pistol       - No longer drops at Common and Rare rarities.       - Damage per tick increased by 7.5%. ...

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Early Access 11 Patch Notes

Classes

  • Players may now select from the following four classes:
  • Warrior   - Class Bonuses       - Heroic Leap and Charge deal 600 damage on impact.       - Increase maximum Health by 300.       - Deal 20% more damage with Axes, Swords, and Hammers.       - Increase Healing Taken by 25%.       - Shouts and Shots have 50% reduced Cooldown.
  • Hunter   - Class Bonuses       - Dodge Roll and Withdraw’s Cooldown is reduced by 35%. ...

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Early Access 10: Realm Wars Patch Notes

General

  • Weapons and abilities are now separate options inside the forge.
  • Weapons can now go into either weapon slot.
  • Movement abilities will now drop in the Common rarity.
  • Added new animations for turning while on a mount.
  • Sprays and emotes may now be used in the starter zeppelin.
  • Solo Queue has been enabled.
  • Squads Queue has been temporarily disabled.

Realm Wars

  • Two teams of 40 players will face off against each other. ...

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Early Access 8 - Patch Notes

Gameplay


  • Class System   - Classes have been removed from the game.   - All skins may now be used on the base character, including the ones that were previously default classes.
  • Runes   - Rune system has been added.   - The following runes are available       - Movement Speed       - CC Reduction             - Now reduces the strength of knockbacks as well as CC.       - Passive Repair ...

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Crafting Economy Patch Notes

Gameplay ========

  • General   - Headshot damage reduced from a 100% bonus to a 50% bonus for all weapons.   - The shard bonus for killing players has been removed.   - Weapon damage has been rescaled from 0/10/20/30% to 0/5/15/30% using common damage as a baseline. (tested with assault rifle and revolver)   - All players will start with 600 armor   - Armor from items has changed from 200/250/300/350 to 60/90/120/150.   - Chicken timer reduced from 30s to 20s. ...

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Early Access 7 - Prismatic Dream Patch Notes

Gameplay ========

  • Mounts
    • Damage taken to dismount reduced from 500 to 100.
  • Assassin
    • Blink
      • Pre-fire increased from 0.1 to 0.2.
      • Post-fire increased from 0.1 to 0.2.
  • Engineer
    • Deploy Turret
      • Deploy Time reduced from 3s to 1s.
    • Thrust
      • Now has 2 charges.
      • Height reduced from 25 to 15. ...
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