With Patch 1.7.0, we are kicking off our recurring schedule. The primary focus of this schedule is to deliver a regular rotation of challenges, store offerings, content and game modes, coin and currency awards, gameplay inversions, and mini-holiday seasons throughout the year.
(Note: The below is subject to changes as we explore content and listen to our community feedback.)
Welcome to Icetide - Shaper devices have brought localized ice storms into Bastion, bringing excitement with every glittering snowflake across the region. Ice is rare here, but when it arrives, people know that Icetide celebrations will soon follow. Holiday lights shine throughout Fort Tarsis, their bright colors sparkling on blankets of snow
The Cataclysm is back with updates for the Season of Skulls. The higher your score, the more seasonal currency you’ll be awarded to spend at the seasonal store.
New Season of Skulls Freeplay events. Successfully finish three of these events in one Freeplay session to spawn a boss encounter.
Learn more about Season of Skulls lore through a scavenger hunt and new data archives.
Mass Salvage is now available on all inventory management screens.
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The Colossus Battle Cry and Interceptor Target Beacon now properly debuff enemy resistances again.
Fixed a bug that prevented formula bonuses from being applied, which caused unintended damage reduction in certain cases (Steam Vent ability and combo damage inscriptions).
Fixed an issue that prevented new weapons (Volt Casters, Blade Slingers, and Pulse Accelerators) from appearing in the Vault.
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We’ve increasing Vault limit to 350 items. Enjoy the extra space!
  - Because of the increase in inventory size to 350, the Vault’s junk tab is now limited to 200 items. The current item count out of 200 on the junk tab is displayed near the inventory count in the lower-left corner of the Vault. Once the junk tab is full, no items can be junked until others are marked to keep or salvage.
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Looking for a different game?
here is a list of games we support.