Game Update - 752118

last month

Changes

  • Craggy Carapace absorption increased to 95%, and durability to 1050. Durability is also taken when blocking a knockback hit while riding a Beefalo.
  • Reduced Bat Hat’s life steal from 8.5 to 6.8, and slightly reduced the hat replenish when worn.
  • Hound Batilisk will unequip off a player if electrocuted (e.g. WX-78’s Electrification Circuit)
  • Shrouded Queen:
    • Vine counterattack no longer triggers if someone is near her but didn’t attack, while someone far away attacks.
    • Equipment procs no longer trigger for projectiles that are deflected by her barrier. E.g. Slingshot Ammo, Enlightened Crown, etc.
    • Grim Harriers now start running at a slower speed, and accelerate over time.

Bug Fixes

  • Fixed a bug where “Charlie” did not show as the cause of death for Maxwell and Winona when killed by Darkness (Skeleton inspection, Chat announce, Obituaries screen)
    • Spoiler

      It will be recorded as “Darkness” again when taking place in a post-Shrouden defeat world.

  • Fixed being able to teleport out of the Shrouded arena in some places.
  • Fixed a case where Damaged Bishops and other clockworks would respawn more times when near the Shrouded arena during a ruins reset.
  • Fixed a case of Charlie going through her lines a little too quickly.
  • Fixed a bug where the Ancient Gateway couldn’t be unsocketed.
  • Fixed a bug where an item taken out of an Icker Storage wouldn’t resume perishing.
  • Fixed a bug where the Beckoning Hand would get stuck and unable to be clicked if teleported away from.
  • Fixed a bug where the Shrouded Queen summon sequence would break and not start the fight.
  • Fixed a bug where the Craggy Carapace’s knockback immunity effect did not work on WX-78’s Possessed Chassis.
  • Fixed a bug with the Bat Hat replenishing itself when worn by Punching Bags and Ickers.
  • Fixed a bug with the Bat Hat’s lifesteal functioning when attacking on a Beefalo.
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