Game Update - 758848

2 days ago

Changes

  • Added Chess Piece Figures for Blighted Bosses, Shrouded Queen, and Umbral Abomination.
  • Sanctum will reset with ruins only after Umbral Abomination has been defeated at least once.
  • Added new transition animations for Shrouded Queen at the start and end of her encounter.
  • When loading a world that was saved mid-fight inside the arena, there will be an extended delay for players to re-engage before the fight is reset.
  • Umbral Abomination
    • Slightly reduced number of projectiles launched by summoned Shrieks.
    • Minor delay in movement speed just before activating the wide beam.
    • Minor increase in attack cooldown after any beam attack.

Bug Fixes

  • Fixed a bug where Umbral Abomination could get pushed up by emerging Dreadstone Outcrops.
  • Fixed a bug where Umbral Abomination would sometimes deaggro when you teleport.
  • Fixed a bug where creatures would try to switch targets when hit by summoned Ink Blights during the Umbral Abomination fight..
  • Fixed a bug where Walter never got bucked off of Woby.
  • Fixed a crash related to Nightmare Fissures and rolling back worlds.
  • Fixed a bug where the King’s Staff wouldn’t reset externally applied colors when dropped from a dying player.
  • Fixed a bug where the player would inherit Void Masque behaviours when dying by one, making the player move on their own.
  • Fixed a bug where the player might fall into the void forever when pushed out of the Charlie arena.
  • Fixed a bug where the Charlie arena room temperature effect didn’t cover the whole arena during Umbral Abominations fight.
  • Fixed a bug where Hounds and Werepigs during the Moonstone event become invisible briefly.
  • Fixed a crash for small worlds being generated where the Sanctum is placed too close to the Atrium.
  • Scrapbook fixes.
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