Version 2.1.24

8 days ago

Minor Features

  • Restored the fluid pipeline visualization when selecting an entity.
  • Added "show fluid pipeline visualization when selected" interface setting, enabled by default.
  • Added --test-save, --test-scenario, --test-ticks and --test-arg command line options.

Graphics

  • Tweaked icons of simple coal liquefaction and acid neutralization recipes. (118946)

Changes

  • When holding a wire, only entities connectable with it are selectable. (136637)
  • Added Quickbar section to interface settings.

Bugfixes

  • Fixed that tiles which changed slightly outside of the screen could draw their old state when they become visible. (136503)
  • Fixed that some prototype errors would not show the manage mods button. (136606)
  • Fixed that input and output cargo hatch counts were reversed in tooltips.
  • Fixed that clicking the current research button didn't always open the technology GUI to the current research. (136595)
  • Fixed a crash during sprite loading when a sprite path was invalid and some tile-effect prototypes were partially loaded. (136620)
  • Fixed that robots would try to insert modules before the machine was able to hold them. (134514)
  • Fixed that space platforms could get stuck trying to insert modules before the machine was able to hold them. (132457)
  • Fixed a crash when destroying a locomotive in a simulation while train GUI was open. (133935)
  • Fixed tips-and-tricks image loading when opening the tip from chat. (135555)
  • Fixed a crash in map view related to entity invalidation while searching. (136641)
  • Fixed space platform not dropping trash on arrival when all its requests were restricted to the same planet. (136368)
  • Fixed a crash related to raising events for units added to unit group or removed from unit group. (136670)
  • Fixed a crash when a unit tried to go around another unit whose target died in the same tick. (136608)
  • Fixed out of map tile was missing absorption of other pollutants. (136690)
  • Fixed tight spots level 4 had some resources too rich. (136682)
  • Fixed that opening search via the hotkey in multiplayer and then quickly typing didn't work well. (136687)
  • Fixed that the joining/loading/catching up GUI did not size correctly when mods were involved and multiple players were joining at the same time. (136698)
  • Fixed that crushers had emissions and heating energy defined when they never used them. (136691)
  • Fixed a crash when using request-to-save-and-quit in headless mode. (135796)
  • Fixed that migrations could mix fluids of different temperatures within crafting machines. (136678)
  • Fixed a performance regression with fluid flow on certain save files. (136679)

Scripting

  • Added LuaBootstrap::finish_test() and LuaBootstrap::test_arg.
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