Version 2.1.23

15 days ago

Bugfixes

  • Fixed that mobile roboports would not generate no-storage-space alerts. (136510)
  • Fixed a crash in RGBA-to-RG texture conversion logic when texture compression was disabled. (136564)
  • Fixed a desync caused by enemy spawners initilisation order and attached units with varying collision masks. (136571)
  • Fixed a crash when an agricultural tower with void energy source used working visualisation states. (136559)
  • Fixed that radars and LuaForce::chart() would chart one chunk too far east and south on maps with limited size. (136587)
  • Fixed that space platform was using the default LUT when it was traveling. (136569)
  • Fixed that remote view following an entity would not fire the player changed position Lua event. (136573)
  • Fixed that mining drill status didn't always match the visual status. (136475)
  • Fixed that inserters could get stuck inserting fuel when using set-recipe with filtered fuel slots. (136478)
  • Fixed that select from cursor signal did not work in the selector combinator quality transfer GUI. (136431)
  • Fixed that util.combine_icons was creating global variables. (136598)

Scripting

  • Added hide_health_bars parameter to LuaGameScript::take_screenshot.

Modding

  • Added ItemPrototypeFlag "disable-logistic-overlay".
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