V92.35 - Minor Version For Servers And Clients - 08/10/2026
- Crafting items no longer count twice for Milestones.
- Companions now hide when their player drives a ship.
- Rafts now have an indicator in their floating HUD text to show if they are anchored.
- Bloodstalkers no longer enter swimming state while walking on ocean water.
- Fixed an issue with Astrocetus moving around when re-rendered.
- Fixed issues with raising water dinos in aquatic compartments.
- Added a drag weight limit for Astrocetus teleport.
- Astrocetus will now only teleport players and creatures on it.
- Astrocetus can now be cloned with the Tek Cloning Chamber.
- Mission 'To Boldly Go': Fixed one of the sparkles spawning in the mesh.
V92.23 - Minor Version For Servers And Clients - 07/24/2026
- Fixed an issue where Pteranodon attack sound effect would occasionally output to a single channel.
- Fixed an issue where the paint preview window would paint regions while zooming with a controller.
- Fixed an issue where Skin emote audio and HLNA voice lines would play simultaneously.
- Fixed Genesis Part 1 “Dodo Ball” mission timer ending 25 seconds too early.
- Fixed an issue with Megachelon being unable to breed in Genesis Part 1’s Ocean biome.
- Fixed an issue where you would lose Hexagons if your market items sold while you were offline.
- Fixed Bloodstalker desync on Client after relog.
- Motorboat is no longer craftable in player inventory.
- Fixed an issue where the ship steering wheel would fail to place properly if adjusted while the ship is in motion.
- Fixed an issue where bounty board contracts could be turned in without the contract in your inventory.
- Fixed an issue where foundations placed on the front of the skiff were unable to be picked up.
- Oasisaur dossier icon no longer shows Desert Titan.
- Gasbags Rider and Passenger seats are now in the correct positions.
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Non-Dedicated Server Fixes
- Non-Host players will now be unable to respawn if host is in a mission.
- Non-Host players are now able to use market UI.
- Fixed Players not being teleported into the Final Test Boss arena.
- Fixed Market items put up for sale not showing as listed after the player reconnects.
- Fixed an exploit.
V92.21 - Minor Version For Clients - 07/23/2026
Tides Of Fortune
- Fixed an issue where the camera height would offset while standing on launch planks.
- Fixed Ship loot crate debris VFX appearing in the sky on most maps.
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Ships
- Fixed being unable to pan left and right with cannons as a passenger in First Person View.
- Fixed being able to drive ships off waterfalls.
- Fixed an issue where modifying the deck to have a gap would revert to having collision on restart.
- Fixed an issue where you could not fire yourself out of a cannon if someone else was driving the ship.
Genesis Part 1
- Fixed dismounting raft/motorboat causing the player to bounce.
- Fixed Megachelons spawning in the mesh.
- Market-listed items now have a slower decay time.
General Fixes
- Fixed final creatures spawning in the mesh during the Mission “Rip it, Roll it, and Punch it!”
- Fixed an issue where Deinosuchus bleed would not apply during heavy server load.
- Fish basket now saves cosmetics on dinos.
- Fixed Bloodstalker reticule disappearing sometimes.
- Optimized performance for standing torches.
- Fixed an issue where dino collision could desync on server while mounted.
- Traits can now be added to cursed items.
- Fixed player appearing to be floating if you unequip a weapon while jumping.
- Fixed a server crash.
- Fixed an exploit.
