Improvements and Optimizations
- Added the ability for companions to automatically close doors after opening them.
- Added the ability to switch companions between available positions on boats.
- Improved companion death animations on boats, including new seated and standing animations.
- Added the ability to command companions through the tactical map. Use the GOTO command and select a location on the map to send companions to a designated point, boat, or aircraft. Companions can also board the selected vehicle.
- Added a quick-switch feature when a companion occupies a turret position in single-player mode.
- Improved companion item delivery interactions. If a companion approaches to hand over items while the player has a UI window open, the dialogue will now appear after the window is closed.
Bug Fixes
- Fixed an issue where the Eden Island house reward was granted at the wrong time. Added save recovery to ensure players who have already completed the quest retain access to the house.
- Fixed an issue where companions who died underwater could not return to their normal state after being revived.
- Fixed an issue where companions would remain idle for extended periods when assigned to repair buildings.
- Fixed an issue where clients who saved inside the aquarium were not correctly recognized as being inside after reloading.
- Fixed an issue where companions' names could appear twice when viewed from certain angles.
- Fixed an issue where three companions given the same GOTO command would push against each other and jitter upon reaching their destination.
- Fixed an issue where companions following the player would fail to open doors and exit buildings after the player boarded a boat.
- Fixed an issue where players could accidentally damage companions with melee weapons.
