Greetings, Sunkenlanders.
We have added three new companions to the game, bringing you more fun and convenience. You can send companions out to gather resources, chop trees, mine materials, and repair your base. When their backpacks are full, they can automatically deposit items into chests (which must be configured in advance) or come to you so you can decide what to do.
You can also assign them to base defense or bring them aboard your boat to fight at sea. Equip companions with armor, weapons, and clothing, supply them with healing items and ammunition, and upgrade their backpacks to help them play a greater role in combat.
Having refined the companions through the test phase, we have further improved their performance and functionality, allowing them to adapt to a wider variety of player base structures. They can open doors themselves, and if your base is only accessible from underwater, they can still get in. They have also become more effective in combat. Explore the all-new Companion System—and there is plenty more to discover!
They are currently located at Big Bucket Fortress, Radio Island, and Zion Atoll. Rescue and recruit them, and let them join your adventure.
Optimizations
- Optimized building shadow rendering and wire shaders to improve performance.
- Optimized power grid calculations to reduce network synchronization overhead.
Bug Fixes
- Fixed an issue where some players were still losing boats.
- Fixed an issue where graphics settings were sometimes reset to the lowest values and then restored.
- Fixed an issue where the slave rescue-related quest tracker in the top-right corner displayed incorrectly after loading a save.
- Fixed an issue where aircraft were not displayed on the map.

