This week's snapshot comes packed with a bunch of new things for you to try out! In 26.4 Snapshot 5, we're introducing Packed Ice Bricks, including a bunch of variants, and YES, they work in the Stonecutter! We've also got a frosty new advancement for anyone who decides to fight ice with ice and take out a Frostbite with an Ice Ball.
Happy Mining!
New Features
- Added Packed Ice Bricks
Packed Ice Bricks
- Packed Ice Bricks can be crafted from 2x2 Packed Ice
- Packed Ice Bricks have a Slab, Stair, Wall, and Chiseled variant
- Packed Ice Brick Slabs, Stairs, Walls, as well as Chiseled Packed Ice can also be crafted using a Stonecutter
- Packed Ice Bricks and Chiseled Packed Ice belong to the Fast Sliding Sulfur Cube archetype
Advancements
- Added new "What Goes Around Comes Around" Adventure advancement for killing a Frostbite with an Ice Ball
Changes
- Mobs can now break Decorated Pots, Chorus Flowers and Speleothem blocks with projectiles in an adventure mode world, unless the
mob_griefinggamerule is set to false
Sounds
- Added ambient sounds to regular Ice block
- When an Ice block is surrounded by at least 8 Ice blocks in all horizontal directions (east, west, north, and south), with one Air block above and one Water block below, it has a chance to emit a sound
Video Settings
"Prefer DXGI Present" Video Setting
- This is a new option to attempt to use DirectX to present the game
- This only exists on Windows, and not all hardware supports it
- The default is off, and we consider this option "experimental" - it may not work for everyone
- With DXGI enabled, you may see improvements with IME support, Variable Refresh Rate support, and faster alt-tabbing whilst in fullscreen mode
Technical Changes
- The Data Pack version is now 125.0
- The Resource Pack version is now 100.2
Network Protocol
Modified Login Protocol
- Encryption and compression must now be explicitly applied by the server by sending one of two packets that carry connection options
- The client must acknowledge the change with a matching packet
- Every packet sent and received by the client after the acknowledgement will use the new settings
- Previously changes were applied immediately on both sides, which might've lead to malformed packets
- Packets that can carry options:
minecraft:login_finished(clientbound) andminecraft:login_acknowledged(serverbound)minecraft:apply_options(clientbound) andminecraft:options_applied(serverbound)
Data Pack Version 125.0
Data Components
minecraft:consumable
- The
soundfield is now fully optional (defaulted tominecraft:entity.generic.eatbefore)
minecraft:equippable
- The
equip_soundfield is now fully optional (defaulted tominecraft:item.armor.equip_generic) - The
shearing_soundfield is now fully optional (defaulted tominecraft:item.shears.snip)
World Generation
Features
Changed ore And scattered_ore
- Blocks discarded due to air exposure will no longer fall through to the next replacement rule
Density Functions
Changed upscale (Renamed From interpolated)
Samples the input function at a reduced resolution, and upscales on each axis with the specified modes. Modes that require more samples will generally perform worse. Upscaling is performed by axis in order: Z, X, then Y.
Format: object with fields:
input- Density Function, the input function to samplex,y,z- object with fields, the configuration for this axismode- one of:nearest_neighbor,interpolate_linear,interpolate_cosine,interpolate_cubic,b_spline_cubic, the mode to usenearest_neighbor- 1 sample per axis
- Value is discontinuous across cell boundaries, gradient is always
0 - Values at cell vertices always equal the cell value
interpolate_linear- 2 samples per axis
- Value is continuous, gradient is constant within a cell but discontinuous across cell boundaries
- Values at cell vertices always equal the cell value
interpolate_cosine- 2 samples per axis
- Value and gradient are continuous
- Gradient is
0at cell boundaries - Values at cell vertices always equal the cell value
interpolate_cubic- 4 samples per axis
- Value and gradient are continuous
- Values at cell vertices always equal the cell value
b_spline_cubic- 4 samples per axis
- Value and gradient are continuous
- Values at cell vertices do not necessarily equal the cell value
cell_size- integer between 1 and 64, the size of each upscaling cell
Tags
Biome Tags
- Added
#spawns_ice_variants_undergroundto describe all biomes which allow the spawning of cold variants without requiring sky access - Renamed
spawns_strays_without_powder_snowtospawns_cold_variants_underground
Entity Type Tags
- Replaced the
#ignores_poison_and_regentag with separate#immune_to_poisonand#immune_to_regenerationtags - Renamed the
#freeze_immune_entity_typestag to#immune_to_freezing - Added
#immune_to_witherfor mobs that are immune to the wither effect - Added
#immune_to_weaknessfor mobs that are immune to the weakness effect
Resource Pack Version 100.2
Block Sprites
- Added new Block textures:
block/chiseled_packed_ice.pngblock/packed_ice_bricks.png
Fixed Bugs In 26.4 Snapshot 5
- MC-25976 - Blocks broken by flowing fluids do not produce particles or make breaking sounds
- MC-170550 - The
snowy_shepherds_house_1village structure never generates - MC-270793 - Mobs with multiple entity type tags corresponding to effect immunity only respect one
- MC-308621 - Race condition in the dedicated server's compression setup
- MC-312316 - Creakings still try to attack players after they switch to Creative mode
- MC-312360 - Paintings break outside the world border
- MC-312377 - The bottom face of icicles on the floor is rotated 180 degrees
- MC-312386 - The
#spawns_strays_without_powder_snowbiome tag's name makes no sense - MC-312404 - Frostbites can naturally spawn in normal caves under cold biomes, unlike strays
- MC-312431 - Red and brown mushrooms now spread incorrectly
- MC-312496 - Icicle models use the deprecated
shadefield - MC-312497 - Template models for icicles are not prefixed with
template_ - MC-312563 - The icicle in the Creative mode inventory is placed in the wrong spot
- MC-312587 - The game crashes when trying to render the hidden tooltips of music discs in jukebox playlists
- MC-312612 - Jukeboxes can pull from double chests if a single chest was turned into a double chest after being placed
- MC-312613 - Jukeboxes don't pull discs from single chests that are created by breaking a double chest
- MC-312621 - Zombies, husks, drowned, strays, and frostbites are now affected by Poison and Regeneration
- MC-312630 - Ruined portals don't generate in ice caves
- MC-312631 - Ice caves are not part of the
#stronghold_biased_tobiome tag - MC-312640 - Any mouse button can be used to select entries in the statistics menu
- MC-312641 - Any mouse button can be used to open links on the death screen
- MC-312642 - Pointed dripstone below flowing lava drips water instead of lava
- MC-312644 - Dispensers filling glass bottles don't play the bottle filling sound
- MC-312645 - Dispensers equipping chests on donkeys, mules or llamas don't play the chest equipping sound
- MC-312652 - Flint and steel and fire charges don't make a sound when igniting sulfur cubes holding TNT
- MC-312654 - Dispensers consume the durability of flint and steel and play their clicking sound despite there being nothing to ignite
- MC-312669 - Any mouse button can be used to close the friends and other players menus when clicking outside of them
- MC-312693 - Projectiles shot by mobs can no longer break decorated pots, chorus flowers, pointed dripstone, sulfur spikes, or icicles
- MC-312715 - The game crashes when a jukebox in a playlist has a negative
playlist_positionvalue - MC-312717 - Mobs can spawn on honey blocks

