HoT Patch | 2026-10-27

HoT Patch | 2026-10-27

18 days ago

Hello Hunters,

We got some bugs for you taken down with some bonus on top.

Today's patch brings several fixes and some changes & additions based on your feedback.

Cheers,

Chasing carrots

Patch Notes 2026-10-27

Fixes

  • Fixed a rare crash that could happen when right-clicking.
  • Judgement and other effect chances now apply correctly to the abilities that grant them.
  • The Blood Apostle trait now correctly adds Affliction Chance.
  • Characters' trait level requirements now match those of the older characters.
  • Kill-count multipliers no longer affect Bogland (kill-count) worlds.
  • Fixed the wrong text on the Bogland time trial quest unlock.
  • Fixed a typo in the Leeching Fingers item.

Ability Fixes

  • Blood Rite: Fractional Multistrike now carries over to the next hits instead of being dropped.
  • Concentrated Strikes (Lightning Strike): The damage bonus against electrified, burning or frozen enemies now actually works.
  • Confetti Canon IX (Crit Chance): It now gives the right amount of Crit Chance and no longer clashes with Confetti Canon V. The name is fixed too (it was shown as "XI").
  • Deflecting Return (Ring Blades): The defense bonus now waits 1 second after the last hit before it starts to decay.
  • Heat Blast (Dragon's Breath): Fixed the push direction when combined with Stream of Fire.
  • Judging Aura (Radiant Aura): Consecutive pulse hits are now counted correctly, so the Execution triggers as intended.
  • Judging Light:
    • Projectiles no longer bounce more often than they should.
    • Projectiles were counted as Transfixion, so Transfixion upgrades and traits affected them. They now count as Judging Light.
    • Split Sentence: Split copies now bounce off in a mirrored direction instead of always flying right.
    • Rebounding Judgement: Its Judgement Chance now shows in the stats.
  • Kick Bass: Upgrades that change the damage type now apply properly.
  • Prismatic Cascade: Lightning chains now jump from the enemy they just hit, not from the starting point.
  • Slowing Forces (Wall of Death): Now applies Slow as described (it was applying Frost).
  • Thunder Judgement (Kugelblitz): The mass Execution now only triggers when the killed enemy actually had Judgement stacks.
  • Transfixion: With three extra emitters from upgrades, the blades now spread evenly in all directions.
  • Sanguine Pendulum: Can now echo the HP sacrifices of Blood-Tempered Strike, Bloodcrystal Splinters and Blood Lightning. Echoed sacrifices from Blood-Tempered Strike also charge up its next strike.

Changes

  • DLC artifacts can now drop from any Lord, not just the Lords of their own DLC.
  • The Lord of Deceit has a new main drop: the Unholy Fountain Pen.
  • Iron Maiden's Crown and Bulwark of the Faithful no longer affect breakable objects.
  • Strong Growth (Undergrowth): Removed the extra Max Health bonus when vines wither.

Quality of Life

  • Scrolls and chests can now be closed with Esc, and "Cancel/Close" can be rebound.
  • New option to pause the music when the game loses focus.
  • The Blood Rite abilities now say that they're mutually exclusive.

Descriptions Corrected (Behaviour Unchanged)

  • Arcane Shivers, Purging Flame, Thunder Judgement (now "33% chance"), Retributive Slam and Spectral Counter (cooldown is 0.1s, not 1s), the Prismatic Cascade elements (+15% Trigger Chance, not +25%), Deeply Rooted and Strong Growth.
  • The Prismatic Cascade Earth upgrade was wrongly named "Elemental Rift: Fire".
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