To see all changes and fixes coming with this update, click here.
Axes
To make Internal Bleeding a more viable option in large-scale PvP, its damage-over-time effect can no longer be reflected.
- Internal Bleeding (all Axes)
- Damage-over-time can no longer be reflected
AoE escalation has been added to Tear Apart’s CC resistance debuff to increase its value in group play.
- Tear Apart (Halberd)
- Added AoE escalation to the crowd-control resistance reduction
Holy Staffs
Divine Protection now accounts for time spent waiting to cast the second part of the combo, effectively reducing its remaining cooldown.
- Divine Protection (Divine Staff)
- Elapsed time before casting Divinity’s Grace is refunded
Holy Flash has been the go-to spell across most content due to its reliability, overall power, and high-healing output. To allow more room for alternatives to compete, its total healing has been reduced.
- Holy Flash (all Holy Staffs)
- Healing: 117 → 106
Nature Staffs
Thorns should now feel smoother to use, as casting it no longer delays the next auto-attack.
- Thorn Growth (all Nature Staffs)
- No longer triggers auto-attack cooldown after casting
Quarterstaffs
Rising Blow has received an additional CC resistance debuff, giving it a stronger identity as a supportive tank tool for starting or extending crowd-control chains.
- Rising Blow (all Quarterstaffs)
- Now reduces enemies’ crowd-control resistance by 15% for 4s
Shapeshifter Staffs
A previous Fear duration change has been partially reverted to give the Spirit Bear’s Roar more oomph.
- Wild Onslaught (Primal Staff)
- Fear duration: 1s → 1.2s
Spears
Some of Trinity Spear’s power has been moved from the area buff into impact damage, reducing its reliance on stat-checking with auto-attacks and better rewarding players for successfully landing the jump.
- Spectral Trident (Trinity Spear)
- Impact damage: 191.65 → 220
- Attack speed buff: 85% → 75%
Swords
Limitbreaker now accounts for time spent waiting to cast the second part of the combo, effectively reducing the remaining cooldown.
- Limitbreaker (Infinity Blade)
- Elapsed time before casting Limitbreaker is refunded
Spinning Blades’ crowd-control immunity now also protects against Polymorph.
- Spinning Blades (Dual Swords)
- Now also grants immunity to transformation effects while jumping
Helmets
Displacement Immunity’s uptime has been increased, giving groups more time to move unimpeded.
- Displacement Immunity (Knight Helmet)
- Buff duration: 6s → 7s (Uptime: 24% → 28%)
Armors
Wings of Fire has had a maximum energy cost added, limiting how much energy the ability can consume.
- Wings of Fire (Dragonslayer Jacket)
- Added max. energy cost: 0% → 10%
