Bug Fixes
- Reconnecting players will no longer come back dead in cases where they should still be alive
- Fixed bug where players loading a save from the Citadel campfire could not earn the Medieval History badge
- Cloned items with fuel should no longer spontaneously recharge
- Fixed some visual artifacts with the lava streams in the Kiln
- Optimized several meshes in the final biome
- Players attempting to connect to a game in a different part of the world will no longer get stuck on the Loading screen
- Fixed a case where attempting to join a room code that doesn't exist would break your menu buttons
- Fixed an issue where reconnecting or loading a save as a skeleton would sometimes instantly kill you
Misc.
- Reduced the amount of fall damage a player takes when leaving an anti-sphere
- Restored original menu music
