Balance Changes
Elite Swarmer
- Movement speed increased from 7 to 8
Cowardly Imps
- Instead of gaining Fear when a nearby friendly minion dies, Cowardly Imps now only gains Fear when a nearby Cowardly Imp dies.
Magnetic Bombs
- Amount summoned increased from 4 to 6
- Damage reduced from 80 to 60
- Master damage reduced from 40 to 30
Fireball
- Damage increased from 200 to 220
- Master damage increased from 100 to 110
Dragon Ball
- Damage increased from 200 to 220
- Master damage increased from 100 to 110
Rock Rivals
- The enemy Living Statue now has Slow and Berserker's Rage instead of Divine Shield
Fire Imp
- Attack AoE increased from 3 to 4
Battle Shi-Hou
- Attack speed detection radius increased from 6 to 7
- Attack range increased from 0.4 to 2.0
Scrat Launcher
- Cost increased from 3 to 4
- Range increased from 26 to 30
- Damage increased from 60 to 90
Priestess
- Health reduced from 120 to 100
- Damage increased from 5 to 10
Arcane Barrage
- Starting stacks increased from 2 to 3
- Damage per stack reduced from 60 to 50
Bulwark
- Damage reduction reduced from 33% to 25%
R3-KT Alt Perk 3 (Mass Illusion)
- Cooldown reduced from 25 to 23 seconds.
Korrrgoth, Tyrant of Gor'Rakk
- Attack range increased from 4 to 7
Frostfang Familiar
- No longer targets Puffs
Tronveir Alt Perk 1 (Runic Attunement)
- Mana spent on Abilities now also counts towards gaining Rune of Ancestry
Skeleton Crew
- Amount summoned reduced from 3 to 2
- When played, grants 2 additional Accursed Ascension progress

