Hotfix [September 1]

Hotfix [September 1]

2 months ago
  • Fixed a crash related to fishing and traveling between maps.
  • Fixed not being able to start reading books while they're inside containers.
  • Fixed dialogues sometimes not ending properly when NPC starts fighting or running away.
  • Added visible paths of villagers that are delivering from/to structure when clicking on structure icon.
  • Fixed names of structures sometimes doubling when both finished and in-construction structures exist.
  • Fixed mining resource source capacity and the amount of one-off harvesting orders sometimes saving incorrectly.
  • Removed a limit of 3 for adding resources directly to building interaction.
  • Fixed a crash on map traveling when waypoint targets are loaded out.
  • Fixed sound effects not being played in some fishing minigames.
  • Fixed incorrectly displayed low morale indicator for hired militia.
  • Fixed removing waypoints with a gamepad not being possible.
  • Fixed visual glitches with the hangman tree.
  • Fixed the Palisade Wall using a wrong Codex entry.
  • Fixed blinking reflections and bloom during Foraging Hut construction.
  • Fixed boards in Dockyard missing collisions.
  • Fixed the number of defenders sometimes being incorrect during conquest and liberation quests.
  • Fixed sometimes not being able to complete conquest and liberation quests due to quest NPCs being immortal.
  • Added unique quest markers to hostile defenders that player needs to kill during conquest and liberation quests.
  • Fixed reported character movement issues in Halmare Isles' forests.
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