We'll kick the week off with a third pre-release for the Mounts of Mayhem drop. This pre-release includes bug fixes and spear weapon tweaks.
Happy mining!
New Features
Spear Weapon
While charging, the Spear hit animation and sound now play only after the previous hit animation has fully completed
While charging in first person, the Spear head now gradually rotates to a fully vertical position over time, matching the behavior in third person
Changes
The "See-Through Leaves" video setting is now turned off on the "Fast" graphics preset
Tamed horses no longer run into cacti or sweet berry bushes
Fixed bugs in 1.21.11 Pre-Release 3
MC-302900 Spears' reach overrides the player's entity interaction range
MC-303036 Zombie nautiluses with a negative age possess a hitbox the size of a baby nautilus
MC-303709 Dumping dynamic textures with large textures makes the game crash
MC-304045 Spear hit sounds play the normal hit sounds
MC-304362 RGSS breaks permanently when toggling hardware anisotropic filtering
MC-304363 Copper golem statues render at the wrong position in shelves when reloading resource packs
MC-304407 Charge attacks are impossible when looking at a mob that's between 3 and 4.5 blocks away
MC-304440 The mouse cursor changes to the pointing hand shape when hovering over inventory slots in the crafter UI
MC-304441 The mouse cursor changes to the pointing hand shape when hovering over the creative inventory scroll bar's bounds even if it's invisible or inactive
MC-304452 Non-see-through leaves in Programmer Art still look abnormal