Version number: 516139
Greetings Flameborn!
Here is a brand new patch for Enshrouded, with fixes and improvements. Thanks again to all of you who reported issues. The game keeps getting better as we iron out the kinks, thanks to you!
And now for the good stuff...
Changelog
Fixed a crash in the building menu when having a very high number of building block types in the backpack or magical chests.
...
Version number: 516139
Greetings Flameborn!
Here is a brand new patch for Enshrouded, with fixes and improvements. Thanks again to all of you who reported issues. The game keeps getting better as we iron out the kinks, thanks to you!
And now for the good stuff...
Changelog
Fixed a crash in the building menu when having a very high number of building block types in the backpack or magical chests.
...
Fixed an issue that could lead to enemies no longer moving after playing a longer session.
Fixed an issue with flickering roof textures when tessellation is enabled on some AMD GPUs. -> Known issue: there are some other flickering textures with tessellation issues on some AMD GPUs
Fixed a missing recipe for Blue Luminescent Blocks. -> Known issue: the glow is tinted green at the moment.
Greetings, Flameborn!
Our first update is finally here! Just a few weeks ago we were releasing our first roadmap, and now we’re already ticking a bunch of these boxes… As a team, it feels good! Our goal for each update is to include new content, new features, improvements to existing features, as well as the usual fixes and polish.
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