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Roblox Studio

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Release Notes for 623

Improvements

  • Added SurfaceAppearance.color property to tint the SurfaceAppearance.ColorMap.
  • RenderingCacheOptimizations property added to the Workspace
  • Introduce method to WorldRoot that allows simulation to be manually advanced by a single step
  • Avatars being deleted will now also reset Avatar Setup.
  • Accessories in Avatar Setup will now attempt to indicate if they are rigid or layered when it's ambiguous, such as for hairs. ...

Release Notes for 622

Improvements

  • Adds collision optimizations. ~50% faster mesh collision detection for most meshes and 25% smaller memory footprint for physics colliders.
  • Decouples lighting updates from frame time.
  • RunService.RunState is now a plugin level boolean you can use to create scripts that connect and listen to RunService's state changes.
  • Releases beta version of banning APIs: BanAsync and UnbanAsync
  • This will not be released to users at this stage. ...

Release Notes for 621

Improvements

  • Adds visual parity between desktop and mobile highlights: no dithering, correct blending, and highlight outline support.
  • Improve the performance of pasting objects. You should no longer get a hang when pasting large complex objects into a location where they have to be bumped up a significant distance to get out of the way of the existing objects there.
  • Adds a menu to hide or show equipped items on hover in Avatar Setup. ...

Release Notes for 620

Improvements

  • Optimizes Class.EditableImage objects inside Class.SurfaceAppearance instances.
  • Adds rolloff editing to Class.AudioEmitter objects.
  • Prepends physical property clamping warning messages with file and line numbers.
  • Adds a new ScriptProfilerService that's accessible from plugin scripts to control the ScriptProfiler and request profiling data.
  • Replaces utility buttons in the ScriptProfiler with a dedicated settings screen on mobile platforms. ...

Release Notes for 619

Improvements

  • Luau Native Code beta will now report more detailed error messages for script compilation failures.
  • Adds FluidFidelity control to mesh creation APIs in Class.AssetService, Class.EditableMesh, and Class.GeometryService.
  • Folds Range of Motion tab within Movement in Avatar Setup.
  • Includes attachment name in the tooltip for catalog accessories in Avatar Setup.
  • Adds Datatype.Font.fromName("Arimo"), Enum.Font.Arimo, and Enum.Font.ArimoBold.

Fixes   ...

Release Notes for 618

Improvements

  • Adds rolloff editing to Class.AudioEmitter objects.
  • AssemblyLinearVelocity and AssemblyAngularVelocity of a Class.BasePart now are properly updated when the BasePart isn't in the world. These values will be used as the resulting assembly's velocity if the associated BasePart becomes the assembly root part, and are otherwise discarded.
  • In the ScriptProfiler Functions view, anonymous entries now display their source location by default, instead of "". ...